Physics of Black & White
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Category: News ArchiveHits: 1197
Lao Tzu, the Black & White fansite, posted up a fascinating interview with the physic's guru at Lionhead, Scawen Roberts (neat name). Here's a dusting:
What sets B&W's physics apart from the physics in other game engines?
I think that this is the most accessible physics engine in a game. It is different from other games in that if you want to see some physics action, you can just pick up an object and throw it, in any direction you want, at any object you want. Most objects in the game can be picked up or knocked over, so it can be quite fun just throwing things around and smashing up buildings.
Blast Corps (N64 killer smashem-up game) anyone?