GameBanshee Double DAoC Feature: Interview & Preview
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Q: Aside from Realm Points, is there anything else a character might benefit from by partaking in PvP? Can you loot the opponent's equipment upon his/her death? If so, will it be one item (like EQ), all items (like UO), or coins only? If not, what detriment is there to being killed via PvP?
A: We really want players to jump in and experience PvP, and it's been our experience that if you introduce significant looting, then most players won't want to take the chance. So, you won't be able to loot items or equipment, but you will be able to loot their (heads), which will translate into Realm Points, and maybe a cash reward from your Realm. There will be little or no detriment to being killed in PVP, except, of course, for the aggravation of being teleported back to your bind spot.
Secondly, we shot up a brand new Dark Age of Camelot preview complete with pixel treasure (pics). And here's a little something from that:
With the addition of PvP, however, restrictions must be put into place to ensure that chaos doesn't reign. To avoid lower level characters being victims to senseless PvP combat, Mythic plans to restrict PvP to only the furthest reaches of each realm (which they have labeled the "frontier"), so that the lower level regions will be impenetrable by the enemy. By giving each realm its own unique protected adventuring areas, characters will be able to advance to medium level without having to worry about being marauded by other high level players. Additionally, there will be no way to participate in PvP within the same realm, although Mythic has claimed that they will probably have a dueling system of some sort or special (arenas) where characters of the same realm can test their mettle against one another.
And for the latest DAoC info, as well as the home to both interview and preview, sashay over to our Dark Age of Camelot den.