Chris Foster Interview
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IGNPC: The game looks great. How much has the engine changed since the first game shipped? Are there any touches you're particularly proud of?
Chris Foster: The engine is largely the same as when we shipped, aside from some enhancements to improve colored lighting. The major change came in how we approached our artwork. The game's original art was designed to work well even on machines without 3D accelerator cards. It quickly became clear that the majority of our players were using 3D hardware, and all new art was developed with that in mind. As a result, the expansion pack looks even cooler than our most recent enhancements.