Code of the Savage Update #25
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With the Christmas break behind us, Geoff Jones is back working on his upcoming old-school RPG Code of the Savage. And as a result, we can now check out a new development update for the game that brings us up to speed and shares several fresh screenshots. Here are the text parts:
Hello all,
I hope everyone had a good Christmas break and new year! Development slowed a bit over the Christmas break but recently I have been building the assets for the various ancient ruins found throughout the land. This includes a new tileset.
As you enter the ruins, you notice the walls and floor have been directly carved from the natural stone with exquisite precision. Ancient glowing crystals still illuminate the halls... These ruins were built long before the foundation of the Kingdom of Daneth. Who were the people that built it, and what was their fate?
Without going into spoiler details, the lich and its identity play a very important role in the overarching story.
For eligible backers, if you want to check it out, a new demo has been added to the demo dropbox folder. It is only a small section of ruins for display purposes. You can find a teleporter in Quinlans' house on the northeast side of town.
I am also aware of the bug which causes the dungeon to be fully illuminated for a few seconds after entering the dungeon... workin' on it :)
~Geoff