Deus Ex: Human Revolution Diaries
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The SWAT guys in the next room are alert but not hostile they heard the shots but didn't see who did it. It's an unsolvable case, guys, give up. It definitely wasn't the guy with the revolver now ducking behind a crate to pick you off.
This is harder: three armoured guys at once. I get the captain easily, but have to take cover as the other two spray fire back. The switch to third person when you hide feels much nicer now that I'm playing on PC it's almost identical to the way Rainbow Six: Vegas works, and that's one of my favourite shooters.
One SWAT guy reloads, the other pushes forward. I peek out to shoot the reloader, then stand up to melee the other. Giant chisels flick out of my wrists, I stab him in the throat and spleen, then smack him to the floor.
Wow, I am a terrible person. With a free assault rifle.
And then the hacker:
I target one, fire, and a second later he flops to the ground. The perfect crime.
Until his friend sees. Uh oh. He screams, (I've got a man down!) and runs over to wake him up. All the other terrorists in the room turn alert; they're not hostile yet, because they haven't seen me, but they're looking now.
I target the now crouching samaritan terrorist, fire, and after a second he flops over the slumbering body of his friend. The perfect crime.
Until their friend sees. Uh oh. The process repeats twice more and by the time I'm done, the corner of the room is a tidy pile of sleeping men, snuggled together like bear cubs. It's a good thing terrorists can't look up.
The other end of the beam I'm crouched upon leads back into another vent, which winds down into the room where the hostages are being held. I rescue the shit out of them, resist the urge to non-lethally punch them for fun, and slip back out via the vent.
The perfect crime.
They're also hosting a podcast special if you'd like to hear even more about the game.