EverQuest II Q&A, Part Two
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Category: News ArchiveHits: 1017
Q: With instancing it seems there will be more high-end gear around at any one time. In EQLive, there could only be one instance of encounter X with a static respawn timer it can only drop so many items per month. With instancing there could be 50 instances of a similar encounter dropping many items per week, will you have any controls in place to stem the amount of items being released into the world?
A: Instancing does not mean the content is trivial to defeat or that the rewards will flood the market. Rare items will remain rare, because regardless of instancing there will be a level of skill and dedication required to obtain many items that not all players will achieve.