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Each of the three factions will command three different types of military units in battle: heroes, adventurers (also known as captains), and soldiers (also known as henchmen). Each of the three sides will have four unique hero characters, and only one hero from each side may be brought into any single mission adventure. Heroes won't be able to gain experience levels, but they will be able to outfit themselves with better equipment as you successfully complete missions. These exceptionally powerful characters will provide both "local" and "global" bonuses to your armies. For instance, players who lead their armies with the priestess Marryn will have units that recover more quickly from casting magic spells when standing near this hero, and they will also find that all healer units in the army, near Marryn or not, will receive a bonus to their healing abilities.