Borderlands E3 Preview
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Borderland's RPG element has an almost Diablo-like quality. This is from the game having a mountain of loot for players to find. This largely comes from the huge inventory of guns that Gearbox is including in the game via a complex content generation system. There are a number of weapon manufacturers in the game, with each gun type having unique specs, as well as players having the ability to augment their weapons. Loot treadmills are very good for getting players to return to a game long after it has been released, just look at the Diablo series and World of Warcraft. It wouldn't come as a surprise to see the same thing happen here. One thing that we're not sure of yet is if this is the extent of the RPG elements in Borderlands. Will there be an experience point system? We don't know.