World of Darkness MMORPG Details Emerge
-
Category: News ArchiveHits: 997
CCP's main income comes from operating EVE-Online, a MMOG with over 230,000 active subscribers. The subscription rate is 14.95 EUR a month for the EU countries including VAT and 14.95 USD for the rest of the world. EVE is hosted on a single server cluster in London.
The MMOG market continues to demonstrate remarkable growth and the genre is increasingly establishing itself as a mainstream gaming platform among gamers, replacing the traditional single player PC games.
Other income comes from licensing agreements and royalties from EVE in China and Pen & Paper publications from White Wolf/CCP North America.
The United States and northern European countries are CCP's current primary markets but CCP seeks further opportunities in Asia.
CCP is currently working on new projects, the largest of which is World of Darkness, a MMOG that is scheduled to launch 2010.
...
The setting for this game shares the same history, culture and geography as modern day Earth. On the surface, the inhabitants of this fictional world live as we do; yet here, the shadows are deeper, the nights are darker, and the fog is thicker. But most importantly, monsters exist. Beneath the thin film of civilization, Vampires thrive on the blood of humans, Werewolves prowl for carnage in the darkest forests, and Mages scheme to bend reality to their will.
In the World of Darkness, you are the monster, struggling to remember the memory of your humanity while you struggle against the evil that lurks within us all. CCP and White Wolf are now hard at work in pre-production on the World of Darkness the persistent world. Given the World of Darkness legacy, its large fan base, and proven appeal to both genders, we estimate the subscriber potential of this product to be two to three times that of EVE Online, without competing head on with CCP's existing products thus enabling wider total appeal.