Star Wars Galaxies Infojam
-
Category: News ArchiveHits: 1300
Q: "How deep will the game mechanics go on PvP?" - Baron
Q: "If there is, will it be controlled using 'hard limits' or 'soft limits'? How will you determine which to use?" - noitaluspacne
A: We hope to make it fairly deep. We thought long and hard about whether to inculde it at all, and then had to think about HOW to include it once we decided to. You can't overestimate how many people are repelled by PvP--I know it is popular here on this board, but if nonconsensual PvP is rampant, it WILL chase away almost half your players. This is a fact that is hard to accept for the diehard PvP crowd. At the same time, PvP can provide an exciting and involving game for those who are into it, and also adds great resonance to roleplay and politics. This is something that is hard to accept for the pacifists. In fact, the twain probably shall never meet. And I'll state it bluntly: we intend to make this game enjoyable for both types of player. Obviously, that means that the PvP model has to intriguing and deep. It also means that people have to be able to avoid it if they so choose. So the answer to the latter question is "yes."