What PC Gamer Wants to See from Dragon Age III: Inquisition
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Fix The Dragon Age 2 Problems, Obviously. You know the list. The re-used areas, the spider jump-scares, the empty streets of Kirkwall. Dragon Age 2'²s problems aren't exactly a secret, and while many of them can be put down to it feeling like a very rushed game, nobody wants to see them appearing again. Dragon Age 3 has no such excuse, with its development starting around two years ago according to the announcement letter, and no release date or even a single screenshot yet to be revealed.
A Song Of Guts And Maturity. For a series that supposedly owes such a creative debt to A Song Of Ice And Fire, the Dragon Age series while not necessarily playing it safe has always felt like a pretty sterile, unsurprising world. The first game established itself as something of a cliche storm when Loghain and his thunderface walked on to be the villain. Dragon Age 2, as much as it wanted to explore darker themes, often struggled by resorting to fantasy horror archetypes rather than anything with punch, with its attempts to do more Hawke's mother for instance often just coming across as silly.
In the wake of The Witcher 2, that's just not good enough. It's not a question of making Dragon Age a dark universe so much as actually living up to the darkness already written into it, instead of just claiming to be for adults and then cutting away to people having sex in their underpants or mistaking big gory combat hits for impactful violence. Geralt's controversy-shrugging adventures make it look like a cartoon in comparison, and without coming across as gratuitous. Well, mostly anyway.
The Inquisition title gives this sequel the perfect chance to really sink in deep with the demons and whatever we've already seen, but also tell dark, more relatable human stories of sin, corruption and consequence that put the player into tough moral places throughout.
I daresay the PC Gamer folks changed their mind on Dragon Age II.