Din's Curse: Demon War Review
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As also mentioned, the game can be a bit rough around the edges. I still don't know what purpose the many torches in the dungeons serve. Are they just aesthetic lighting or do they actually help in some way? What do all these levers I keep pulling do? Some have an obvious effect, but others feel entirely arbitrary. I imagine they did something, somewhere, but I'll be damned if I know what. And why are my character's pants glowing an ugly aqua color!? I'm sure they're enchanted somehow, but as to why exactly I have to look at the (glow) I couldn't tell you. The game's graphics can also leave something to be desired, along with the lack of camera controls (if you can turn the camera around somehow, I wasn't able to figure it out). The game also doesn't let you save whenever you want, which can be a bit harrowing for an obsessive quick-saver like myself, though usually this isn't a problem. The biggest problem it caused was that at one point, Windows 7 decided to restart without telling me so it could update some feature I never use, but that's more of a Windows problem than that of the game. Of course, these really are minor (and possibly personal) issues, and don't really detract from the overall experience.
As would be expected from this sort of title, you'll find plenty of loot drops from the wide range of monsters you'll kill in the dungeons, labeled with multi-colored names we all now recognize to mean just how sack-worthy said goods are. The game provides a wide and varied range of options to help tweak the difficulty and other game elements to suit any dungeon crawl preference lots of game options are always appreciated! It also gives you a nice selection of player classes that encourage creating multiple characters and replaying with different styles. You can even create a hybrid class, taking tech trees from two different classes and merging them into your own kick-ass character. Finally, what might be a minor plus, the game starts up very quickly, meaning I don't have to watch animated logos for eighteen different companies involved in bringing the game to me before I even get to the main menu. Again, that is only a minor plus, but one I appreciated. The game also has co-op multiplayer, a feature I wasn't able to try, but which could be wild fun if you can play it with some friends.