Age of Decadence Interview
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2. Iron Tower Studios is an independent game developer. Is it by choice, for instance to keep total control and creativity over your games, or is Age of Decadence a way for the team to get its work noticed by big publishers?
By choice. We've received quite a few publishing inquiries ranging from distribution offers to (let us take you under our wing) scenarios.
Publishers are the problem, not a solution. They are what's dragging the industry down. Digital distribution combined with growing high speed internet represents a viable alternative to boxed copies and the sooner developers start dealing directly with consumers, the sooner we'll see creativity and originality flowing back into games.