KingsRoad Launched, Hands-on Impressions
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Should you want to know more, Co-Optimus has already put together some hands-on impressions:
While my previous experience was with the Knight class, I gave the recent Wizard addition a spin. You can unlock either the Wizard or the Archer once you've accumulated enough gold. Each class has their own strengths and weaknesses - but for co-op players, there's a big advantage to having one of each in your party. Class specific buffs affect the entire team - so while the Knight was focused on damage and defense the Wizard is all about experience, gold, and item and mana buffs.
I played quite a bit solo with the Wizard and also tried my hand at co-op - and he works pretty well in both situations. In solo play there's a defensive spell that casts an ice wall around you freezing enemies temporarily which helps for crowd control. In co-op it works well to just stay back and cast fireballs and enjoy the bonus experience and buffs of your team.
Overall there are some nice improvements that I've seen. The map system has gotten a complete overhaul so you can now see the land as a whole and which missions are available. Missions can be replayed and, in doing so, you can earn bonus gems and experience for achieving certain levels of progress in them. Other features have been added, too, like the ability to spend gems on times buffs, share loot between characters using a stash, and a major overhaul of the crafting interface.