Wasteland 2 Interview
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How far along is Wasteland 2 in development at the moment? Has work started on the design and has any preliminary code or artwork been made?
Jason Anderson worked on the story elements for nearly a year and we did some audio experimentation for ways to enhance the depth of the world. We have an overall story arc and some specific locales called out but now is the time we put the meat on the bones. The game itself has been knocking around my head for two decades so there is no lack of vision for where we are going. I had waited to nail down the look of the game until recently and now you can see the first two pieces that Andree Wallin did. We are clearly on a path that is unique from the Fallout universe yet is still distinctly post apocalyptic.
Will Wasteland 2 be inXile's major project for the next year or does the company have any other projects coming up?
This is THE project we will be focusing on. There is lots of pressure to deliver here and we don't want to deliver anything but the best so we need to stay focused. Success means we get to make RPGs for another decade plus. Fan funding is great in that we can just worry about the game and not chasing money down.