More BioWare/Pandemic Acquisition Details
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"We think that the acquisition, though pricey, will likely pay off," Pachter wrote. "The two studios have averaged almost three games per year over the last seven years, so in order to generate $300 million in revenue, their games will have to average around $100 million in sales, or 2 million units, apiece. Although these are big numbers, we note that several prior efforts were multi-million unit sellers. Should the two studios future performance mirror their prior performance, EA will likely achieve its goal of $300 million in annual revenue."
Three games per year, each of which has to sell two million units or more? That sounds like a great work environment for those developers looking to create something unique and inspiring...