Star Wars: The Old Republic E3 Previews
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The first is at Ten Ton Hammer:
For the next few minutes of the demo we watched as a Bounty Hunter and Sith player characters took on the Republic forces. The action was fast paced and the two players moved through multiple opponents in full fury. The Sith is definitely a full melee character with loads of lightsaber attacks and Force Chokes. Also Force Lightning can be used as a crowd control skill, which then gave the Bounty Hunter some easy targets to blast away. The game play moved much faster than many MMOs and plays similar to console game speed. Once the troopers and Padawan have been eliminated a Jedi Knight drops in and fights both players in an epic boss battle. As the Sith triumphed we saw some serious loot drop off the Jedi that both classes could use. The Sith was now able to wield two lightsabers, while the Bounty Hunter got a powerful upgrade to armor.
While the other is at GameSpy:
A player-driven Dark Jedi (one that the developers were hesitant to definitively identify as such) commandeered a mid-transit ship, on orders to kill its treasonous captain. The choice was ours: permanently relieve him from duty, or show him our soft side? The jaded collective of critics chose the former, which resulted in a display of lightsaber-powered violence that quickly coerced the crew to his side. Chaos ensued, driving said Sith (named -- amusingly enough -- Darth Awesome) and his Bounty Hunter pal into an impromptu defense against invading Jedi. The expected hotbar of MMO moves guided the combat, though slick speed bursts, blaster bolt blockage, and flat-out badass lightsaber duels (which haven't looked this good since the movies themselves) afforded TOR a flair not often glimpsed in this me-too genre. As the Jedi fell, the victorious Sith snatched his prey's lightsaber, and immediately lit it up for dual-saber action.