Deus Ex: The Fall Preview
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As evidenced in the screen shots and trailer, much of The Fall's resources by way of environments and gameplay mechanics are more or less directly from Human Revolution... only in touch form. Saxon not only upgrades his augmentations via Praxis Points like HR's Adam Jensen, but he also hacks, fights, picks up items, and moves similarly, in cover-based shooter fashion. The touch controls, however, take a lot of getting used to for a longtime console player such as myself who isn't accustomed to action games on a mobile phone or tablet. Having to imagine my own analog stick (rather than a virtual one appearing on-screen) to maneuver Saxon through areas was odd, and far too often I would shoot (tapping a spot to while iron sights are visible) when I actually intended to move or even just look around and that blew my cover more than once.