Dungeon Hunter: Alliance Reviews
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Movemodo gives it an 8/10:
Not only is this a great addition to PSN, but it will rekindle the fire in many for those dungeon-crawlers of long ago and should hold you over until the releases of Dungeon Siege III and Diablo III. If that dusty armour has been sitting in your cellar for far too long, it's time to get armoured up, grab your Move controller and step into Gothicus for what could be a very long stay.
The Examiner gives it a perfect 5/5:
I can't stress enough the fun factor that resides with Dungeon Hunter Alliance. Co-op is at its finest here, and with 3 character classes, a level limit of up to 75 and a new game plus, the possibilities are endless well almost. The game arrived in Europe on the 6th of April and will be landing its way to the US PlayStation Store Aril 12th 2011. If Detroiter's out there are looking for some Hack and Slash love, Dungeon Hunter: Alliance will give you all the love one person needs.
StrengthGamer dishes out a measly 1/10:
This is easily the shortest review I have written, and it's due to the fact that Dungeon Hunter: Alliance didn't allow me access to everything it has to offer. The entire game is based around a multiplayer experience, with drop-in/drop-out functionality, and I haven't been able to access it. The game then turns into a button-mashing, poorly navigated, horribly designed, grotesquely crafted mess of a dungeon crawler. Even with the Playstation Plus deal of 25 percent off I wouldn't recommend purchasing this game. Go play Diablo or Gauntlet Legends if you are craving this genre.
Digitally Downloaded gives it a 2/5:
Modern Combat: Domination gets away with being a cheap Call of Duty knock-off because it is actually cheap. This game is expensive for PSN, and you can get a retail copy of the far superior, more modern Diablo homage, Sacred 2 for around that price. Don't bother with this.
And then The Gaming Review gives it a 7/10:
I was very impressed by Dungeon Hunter: Alliance. It's not the ideal game to play alone, and although it's still enjoyable you won't get the most out of it until you start involving other people, but apart from that I'd suggest you ignore the people who are complaining about a lack of originality. There's no voice acting to be had and character customisation is totally missing, but once you're into the game and getting hooked by the levelling system and quests on offer you'll find it hard to pull yourself away from the game. I found myself wanting to find more stuff to kill just to earn enough XP to try out the next special power or level up enough to use the more powerful weapon I'd just looted from an oversized troll I got the better of. As long as you don't expect an in-depth fighting system or a visual masterpiece you'll find this a very worthy way of spending a tenner.