BioWare on Developing Baldur's Gate III
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(The Baldur's Gate and Dungeons and Dragons property is of course controlled by Atari, and owned originally by Hasbro, so it's a complicated, convoluted way of getting there. For us it's more a function of... because we weren't in a position to do Baldur's Gate... hey well let's create our own! That's effectively what this [Dragon Age: Origins] is. It's funny, we took a page from Fallout, not Fallout 3 but Fallout 1. Fallout 1 was basically a game called Wasteland - that was the spiritual successor to Wasteland.)
When asked if BioWare would have liked to have made Baldur's 3 if it had had the opportunity, Zeschuk replied: (Maybe. The things we miss more than anything else are some of the characters we created. It's frustrating like Minsc and some of the other characters we built over the years not being able to continue to stem that is a bit frustrating. Though, to be fair, we feel like we closed the series.
(There are a lot of video games that like the original Wasteland - never had a sequel, but there are a lot of games that never actually end. Whatever happens, they're left hanging and fans are like, ah I wish I'd finished it. But because we were able to finish the sequence of games in Baldur's Gate: Throne of Bhaal... it's funny, we were satisfied that we were able to deliver that entire arc. Go 'there it is and that's the story of Baldur's Gate'. We feel like we finished our work at that time.)