Star Wars: The Old Republic E3 Preview
-
Category: News ArchiveHits: 760
Outside the base we see Hutta in all its glory. It's run by the Hutts, of Jabba the Hutt fame, who moved in, enslaved the native populace and turned the planet into an industrial wasteland filled with toxic fumes and poisonous gasses. It's a barbecue-coloured area, with spiralling structures providing an eye-catching background and imposing metal buildings ominous in the foreground. The art style suggests a look inspired by the computer-generated Star Wars series The Clone Wars, with cartooney, almost caricature character designs and a graphical fidelity that won't push your PC too hard. (We like to refer to it as stylised realism,) Christine explains. (We're not going for a photorealistic look, but we want something that's easily identifiable as Star Wars: The Old Republic if you see a screenshot or you are in the game. It's more like a painting.)
It's not long before our Bounty Hunter gets his wish - killing people and causing damage. As a ranged class, most of his abilities are blaster based, but he's got some rockets for extra damage and a stun dart for crowd control. Up close, he's got a flamethrower (you can see it in the trailer you have seen it right?). We see him taking on multiple Fa'athra street thugs at once. BioWare wants players to feel heroic, so you'll be able to take on groups of enemies at the same time without breaking sweat. (You're not just killing bunny rabbits in our game.)