Tim Cain Interview
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When you first talked about ToEE over a year ago, you told us that you "fully support the evil character". When ToEE shipped it was a T rated game and as far as we know some of the evil quests were ripped out. Can you give our readers some details on what happened during the development of ToEE?
I hate to beat a dead horse. Suffice it to say that some game elements that were approved in month 4 were suddenly unapproved in month 18, and we had to scramble to make changes. Some changes were to complex to make (like changing the brothel to an inn), so they were removed. Other changes caused bugs that slipped past or were deemed to minor to change, like characters referring to children who were no longer playing outside of the house. Most of our text was locked late in development to provide the translators time to localize the game to other languages, so minor text bugs were often skipped.