Shadowrun on the Xbox 360?
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The statement appears to be an unofficial announcement of the revival of Shadowrun exclusively for the Xbox 360. The original title was a pen and paper RPG that was turned into a Super Nintendo game in 1993 and a Genesis game in 1994. The role playing elements appeared as karma points that allowed players to choose what attributes would become more powerful as they progressed through the game. This was a giant leap forward compared to most video game RPGs of the time that automatically leveled up characters according to preset variables.