Stray Bullet Games Editorial
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In March, Ubisoft announced that Shadowbane could be played for free, with no monthly fees attached. Dahlberg said that could continue, though "alternate revenue methods" such as in-game advertising or even going back to the classic monthly fee are under consideration. Both present challenges to design as well as business, but Dahlberg said Shadowbane's upkeep was "not very expensive right now."
For the better part of two years before its closure, Wolfpack Studios had also been working on a second MMO title based on a Ubisoft-owned license. That project, based on Unreal 3 technology, has been shelved, Dahlberg said, but Stray Bullet Games retains the experience of many who worked on that project and plans to market that experience to land development contracts for MMOs. Besides supporting and developing Shadowbane with Ubisoft, Stray Bullet has landed contract work to provide art and programming for another MMO in development by another studio, and has plans to work on a MMO of its own.