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The experience system features an arcadelike twist thanks to a multiplier that increases the amount of experience you earn. You'll increase this multiplier number by performing uninterrupted combos. However, if you're hit, this multiplier number will go down. Thankfully, it appears that once you reach a specific, set, low multiplier number, a game meter will lock this figure as your base. So, for example, if you get your multiplier up to five, that's as low as it will ever get--no matter how many times you're hit. As you increase the meter, your base will move up as well. While we're not clear on what the maximum base you can end up having will be (since the system is still being tweaked), the feature is a nice touch that keeps combat from being too frustrating.