Mass Effect: Legendary Edition New Update Now Live
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Having launched last month, the remastered Legendary Edition of the original Mass Effect trilogy has now been augmented with a number of quality-of-life improvements. These include decoupling subtitles from voice-acting, some achievement-related fixes, assorted performance and stability improvements, and more.
Here's the full changelog:
We've made the following fixes and improvements across all platforms in this update.
GeneralMass Effect
- English spoken dialogue can now be selected separately from subtitle language
- Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
- Corrected pre-rendered cutscenes that were darker than intended after the previous update
- Wireless headsets/devices no longer cause issues with the Xbox launcher
- Improved PC performance across various hardware configurations, including on Virmire
- Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
- Removed the dependency on the AVX instruction set in the launcher
- Other minor calibrations and fixes, including some instances of crashing
Mass Effect 2
- Fixed an issue that prevented players from reaching the max level
- Fixed an issue where tier VII Spectre - Master Gear was inaccessible
- Various collision improvements
- Fixed an issue that would prevent the ability to interact with objects
- Lowered audio volume on Mass Relay load screens
- Improved eye animations for male characters in some scenes
Mass Effect 3
- Toned down the intensity of fog on Illium
- Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
- Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
- Credit carryover maximum now matches carryover from the original release
- Posthumous banking fees are a lot! It’s a great way to dodge taxes.
- Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations
- Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC