Dungeons & Dragons Online Developer Diary
-
Category: News ArchiveHits: 963
For the curious, the meta-magic feats I had turned-on were Quicken Spell, Maximize Spell and Heighten Spell. For short spells that can't be cast much faster, the Quicken Spell feat currently makes the spell uninterruptible, and for longer spells it shortens the casting time. While Maximize Spell is active, damage spells will deal their maximum damage. Heighten Spell makes the caster's spells more difficult to resist. Each active meta-magic feat increases the spell point cost to cast spells, but when you have more then one active meta-magic feat, the additional spell point cost is multiplied with other active meta-magic feats. A base magic missile costs 10 spell points, turning on Maximize Spell increases it to 40, turning on Heighten Spell increases the cost to 100, adding Quicken Spell brings the spell point cost up to 400. As a 9th-level sorcerer, I have 690 spell points.