BioWare/Pandemic Studios Interview
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GS: What are your plans for the new MMO studio, BioWare Austin?
Ray Muzyka: Well we haven't announced any details for what IP is yet, but on the high level, what we've got is some massively multiplayer online veterans, Rick Vogel and Gordon Walton who have 15-20 years experience each in the massively multiplayer space, and we have James Ohlen, who's the creative director for the studio in Edmonton, who's gone down to be lead designer at BioWare Austin.
So what we're trying to don on a high level is build a really polished, high quality massively multiplayer experience by fusing together the knowledge of these guys who have lots of experience in the massively multiplayer space, and some guys who have some RPG experience from BioWare Edmonton.