GameSpy's GotY 2005 Awards: Star Wars: KotOR II

While Obsidian's Star Wars: KotOR sequel didn't receive any major recognition in GameSpy's
Kreia believes that all of life is formless, patternless, and futile, and that all choices lead to nothing. She's all about moral ambiguity in a realm of stark moral choices. It's up to the player to learn her lessons, then move past her to realize that her nihilism is, in the end, self-defeating and that the act of choice is what gives form and pattern to the universe. Kreia can teach a player more about basic moral philosophy and the flaws of Nietzsche in one game than a full semester in college -- and make a trip full of heavy-duty thought a whole lot of fun.