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The interactions with non-player characters in the game are kept very simple, so you don't actually exchange words with them as in a game like Star Wars: Knights of the Old Republic or The Elder Scrolls III: Morrowind. Instead, interactions are basic, but the feedback you get from townspeople can often be pretty amusing. If you're evil and wearing scary-looking armor, townspeople may flee in abject terror of you (and you'll certainly frighten the kids). If you're good and have a nice hairdo, townspeople will gather round to applaud you. We've tested both of these polar-opposite cases, as well as some cases in between.