EverQuest II: Desert of Flames Reviews
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Still a bit of rather tasty eye candy, Desert of Flames takes the game further down that amazing graphical path it was already on. The combat changes are major and a bit of a risk, but they do make the game a bit more challenging and require more thought than merely running into combat and swinging a weapon or casting a spell. With this expansion and live update, SOE is showing that it is not afraid to make major changes to try to improve the game play. Some of the changes to the mobs seems a little harsh, upgrading them to 3-up heroic level, especially when those mobs are quest mobs for younger players (I would defy any level 18 betrayal quester to solo Dancoed of the Pines, which is one of the mobs that must be hunted to accomplish an element of the Freeport to Qeynos Betrayal Quest). While the idea was to make it more challenging and fun, it may be safe to say that players like challenge and fun, but only if they have a chance to win and progress. When the DoF bonus xp ends, many players may find that acquiring xp becomes a chore. EQ II: DoF is geared mostly for upper-level players, but with changes that affect players of any level. That is what an expansion should do offer something for everyone. In that regard, this expansion succeeds very well.
And the second is at GamerGod with an overall score of 8.6/10:
To wrap things up, I simply must say BUY THIS EXPANSION! You would have to be crazy not to. For about $30 (U.S.D.), with heaps of new content, this is the best thing that has happened to the game yet. EQ2 is heading in a new direction folks, and I see a bright future ahead for us, the players.