|
Bull Rush |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Dwarven Fighter) This is a short, powerful charge that inflicts tremendous damage. It costs arcane energy to use, but the results are worth it. |
1 |
3 |
4 |
12-21 |
2 |
6 |
4 |
18-26 |
3 |
9 |
4 |
23-31 |
4 |
12 |
4 |
28-36 |
5 |
15 |
4 |
33-41 |
Clangeddin's Fist |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Dwarven Fighter) A gift of the dwarven god Clangeddin, this feat allows you to strike the ground with a warhammer to smite your foes. |
1 |
10 |
10 |
1-40 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
Exploding Arrows |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Human Archer) Enchants arrows so that they explode when they strike a target. Perfect for scattering large clumps of monsters quickly. |
1 |
5 |
5 |
1-15 |
2 |
6 |
6 |
1-20 |
3 |
8 |
7 |
1-25 |
4 |
10 |
8 |
1-30 |
5 |
14 |
9 |
1-35 |
Flaming Arrows |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Human Archer) This feat grants a flaming aura to your arrows, causing them to do more damage when they hit. |
1 |
2 |
5 |
15-20 |
2 |
4 |
6 |
20-27 |
3 |
6 |
7 |
25-27 |
4 |
8 |
8 |
30-41 |
5 |
10 |
9 |
35-49 |
Hail of Arrows |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Human Archer) Allows you to fire multiple arrows at once, starting with two arrows at rank one, all the way up to six arrows at rank five. This feat allows you to get more bang from your buck from any quiver of arrows you pick up in a dungeon. |
1 |
5 |
4 |
2 |
2 |
7 |
6 |
3 |
3 |
10 |
8 |
4 |
4 |
14 |
10 |
5 |
5 |
20 |
12 |
6 |
Ice Arrows |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Human Archer) This feat enchants your arrows with an icy aura, increasing your damage and can freeze opponents struck down by them. |
1 |
5 |
8 |
20-26 |
2 |
6 |
9 |
25-35 |
3 |
8 |
10 |
30-45 |
4 |
10 |
11 |
35-56 |
5 |
14 |
12 |
40-67 |
Repulsion |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Human Archer and Drow Ranger) Repulsion causes a ring of force to spread out from the archer, driving enemies away and doing damage to them in the process. It's useful for telling a horde of melee attackers to "back off." |
1 |
5 |
8 |
1-10 |
2 |
6 |
8 |
1-17 |
3 |
8 |
8 |
1-24 |
4 |
10 |
8 |
1-31 |
5 |
14 |
8 |
1-39 |
Shock Arrows |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Human Archer) This feat enchants arrows with an electrical aura, increasing the damage they do and shocking opponents. At higher levels, shock arrows gain an electrical trail that damages any enemies along their path. |
1 |
10 |
10 |
30-48 |
2 |
11 |
11 |
35-59 |
3 |
13 |
12 |
40-73 |
4 |
15 |
13 |
45-89 |
5 |
19 |
14 |
50-105 |
Whirlwind Attack |
Description |
Points Allocated |
Increase Cost |
Energy Consumed |
Damage |
(Available to Dwarven Fighter) When you equip a two-handed axe or hammer, you can put this feat to good use. The whirlwind attack costs energy to use, but it causes you to perform a devastating circular attack on any opponents within reach. |
1 |
9 |
20 |
Multiple Targets |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
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