Get to Know the Dragon Age Legends Developers, Part One
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Paul Gunn, designer
My homebrew tabletop RPG experience and Unreal Tournament maps landed me my first job as a game designer. Since then, I've earned a Bachelor's in Game Art and Design, worked on several console titles, started a tabletop game company (Stone Tablet Games), and most recently worked on City of Heroes. I received a phone call out of the blue from EA2D, and now I'm in charge of DAL's quest content.
Rachel Reynolds, engineer
I got a B.S. in Computer Engineering from Penn State and a Masters in Language Technology from Carnegie Mellon University. I had started playing Magic: The Gathering while in graduate school and applied for a position as a client and game rules programmer for Magic Online that I saw on the Wizards of the Coast website. I worked there for three and a half years, mostly on Magic Online but also on prototyping new games. After that I worked for two years at a small company called Cricket Moon Media, programming Flash games for major media clients, and later at Zynga on Mafia Wars for a year. I was contacted by an EA recruiter last August about the position at EA2D and was excited about the team and projects, so here I am.