Venetica v1.02 Patch Released
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New Features:Grab it from WorthPlaying or AtomicGamer. You can also check out this page on PC Games Hardware for some screenshots spotlighting the graphical enhancements.
- Added screenshot function (F8)
* Screenshots are in the subfolder "screenshots" of the "Venetica" folder (My Documents) are stored
- Quicksave function added (two slots: F5 + F9, F6-F10)
- HUD (displays on the screen now) ein-/ausblendbar (F12)
- "QuickUse now works with all interactive objects, not only in Looten
- There is now an external tool for the configuration of the game available - additional options:
* Vertical synchronization (VSync)
* Window Mode
* Global setting for saturation and contrast
* Autosave on / off
* Shadows on / off
Graphics enhancements:
- Texturflackern from distant objects has been greatly reduced
- Performance:
* Performance improvements for activated full Effects
* New, faster rendering technique when using low settings () without the full effects
- The light mood in the entire routine has been graphically
Reviewed:
* Constant dynamic lighting improved, the front covers especially the twilight hours of the day
* Differentiated light and color moods throughout the day
* Adjustments to the full effects
* More details in shadow areas
- The visual effects in almost all rooms have been improved
- Grass is now correctly displayed
- VSync is now enabled by default
- Weapon is hidden when the player character will disappear
- The weapon is displayed correctly when the player character stops
Gameplay improvements:
- General improvements to the camera settings in talks and cutscenes
- Regeneration takes place automatically when Schnellreisen
- NPCs perceive the character at an earlier age if they are from the back approaching
- Changed scaling of the input sensitivity, so that the sensitivity
The input can be increased (factor 2)
- Skills:
* Path of the Raven
- The speed of the Raven has been reduced
- The Ravens have been improved through the
- Manually checked items on the card can now again be voted
- After entering a level, the character is now for some Seconds from NPCs ignore
- The daily routine of NPCs in the palace has been improved
- The attenuation of the camera movement when using the mouse was removed
- Combat Info texts which relate to the players are now yellow presented
- Booty revision:
* Booty in sealed boxes / chests more dependent on Difficulty of the castle
* Objects captured better in the course of the game / game progress adapted
- Menu-building of large-scale set of game scores significantly accelerated
Troubleshooting and ugliness:
- Errors that could occur with use of ladders were eliminated
- The rotation of the character work for the use of Doors / Beds / managers now correctly
- Activate the sounds of battle that had been lacking in some scenes:
* Tavernenhinterhalt
* Boar tests
* Akbah
* Fight in the port
- Improved general quests: Quest marker / Fixed
- The quest "mining operations": Proper rewards will be handed over
- Begin quest "Let the games!": The tournament is in any case started correctly
- The quest "poison": Tusker is now no longer in combat posture on the Ship to Africa
- The quest "Where is the Black Grimoire?" The mosque at night, leave Now go smoothly
- The quest "Rescue from the Tower": Can no longer be abused
- Quest tests boar "is correctly completed
- The quest "Explosive goods": Partially missing guards resolved
- Quest "Hunt banditti in the exterior region": removes Redundant Dialogue
- Quest "Hunt banditti inside the district" from Unnecessary Dialog
- The quest "The lesser of two evils": removes Unnecessary Dialog
- From NPCs will now correctly used objects to their position completed
- The damage of weapons is always fully included
- The pawn shop, according to an auto-saves will no longer invulnerable
* "Old" Autosaves now also work correctly again
- Talks in the shadowy world are now running in the correct Velocity from
- Mouse buttons can now be shown as we keyboard keys (e.g., "move forward" on the right mouse button)
- There are now 5-button mouse support
- The directional selection of interactive objects now works correctly (kameraabhängig when using mouse + keyboard, spielfigur - depending on using the Xbox 360 controller)
- Correction of spelling errors
- Tenants discover the character not now, when they is in the shadow world
- Skills:
* By "love greetings killed opponents now play the correct Animation from
- The animations of the palace guards were fixed in the Arsenal District
- Different Sterbeanimationen reactivated (were accidentally disabled in 1.0.1 patch)