Arrow Strike
Effect: A precise, targeted shot.
Rank 1: Acquired
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Bomb Finisher
Effect: A quick bomb drop followed by a back flip out of harm's way.
Rank 1 (20 Points): Acquired
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Exploding Arrow
Effect: A shot that explodes upon impact.
Rank 1 (200 Points): Acquired
Rank 2 (240 Points): Increased radius and damage
Rank 3 (280 Points): Increased radius and damage
Rank 4 (320 Points): Increased radius and damage
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Flip Kick Finisher
Effect: A flip kick that delivers extra damage and attempts to freeze opponents.
Rank 1 (50 Points): Acquired
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Hide & Move Silently
Effect: A stealthy maneuver that temporarily provides the rogue cover and multiplies the melee damage done.
Rank 1 (80 Points): Acquired
Rank 2 (100 Points): Increased melee damage multiplier
Rank 3 (130 Points): Increased melee damage multiplier
Rank 4 (170 Points): Increased melee damage multiplier
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Ice Arrow
Effect: A more damaging arrow that temporarily freezes an enemy.
Rank 1 (150 Points): Acquired
Rank 2 (170 Points): Increased damage and freezing percentage
Rank 3 (190 Points): Increased damage and freezing percentage
Rank 4 (220 Points): Increased damage and freezing percentage
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Multi-Shot
Effect: Multiple shots toward enemies.
Rank 1 (10 Points): Acquired
Rank 2 (30 Points): Three arrows
Rank 3 (60 Points): Four arrows
Rank 4 (90 Points): Five arrows
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Poison Arrow
Effect: A more damaging shot that also poisons creatures.
Rank 1 (80 Points): Acquired
Rank 2 (90 Points): Increased damage and duration
Rank 3 (110 Points): Increased damage and duration
Rank 4 (140 Points): Increased damage and duration
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Set Traps
Effect: A trap that is set upon the ground, blasting unsuspecting enemies.
Rank 1 (40 Points): Acquired
Rank 2 (80 Points): Increased radius and damage
Rank 3 (120 Points): Increased radius and damage
Rank 4 (160 Points): Increased radius and damage
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Sleep Arrow
Effect: A shot that barely pierces the enemy, but puts it into a deep, temporary sleep.
Rank 1 (120 Points): Acquired
Rank 2 (140 Points): Increased duration
Rank 3 (170 Points): Increased duration
Rank 4 (200 Points): Increased duration
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Sloth Arrow
Effect: A shot that barely pierces the enemy, but slows its speed temporarily.
Rank 1: Acquired
Rank 2 (30 Points): Slows enemy more, increased duration and damage
Rank 3 (50 Points): Slows enemy more, increased duration and damage
Rank 4 (70 Points): Slows enemy more, increased duration and damage
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Sweep Finisher
Effect: A sweeping kick that attempts to poison the opponent.
Rank 1 (100 Points): Acquired
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Vampire Arrow
Effect: A homing arrow that steals some lifeblood from its target, healing the rogue.
Rank 1 (100 Points): Acquired
Rank 2 (130 Points): Increased damage and duration
Rank 3 (160 Points): Increased damage and duration
Rank 4 (200 Points): Increased damage and duration
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Volley of Arrows
Effect: A targeted cascade of arrows that rains down upon enemies and explodes.
Rank 1 (800 Points): Acquired
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