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Balm of Healing
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Spell Type: General |
Cast Time: 3 |
Target: Friend |
Category: Healing |
Range: 7.5m |
Upgrade Category: C |
Associated Attributes:
Charisma, Cleverness, Intuition
Effect:
Heals 2D6 + (5 x modifier) VP, heals wounds according to modifier,
cannot heal critical wounds
Spell Cost:
10 + modifier
Modifiers Gained:
Every 4 levels
Modification:
Allows the spell to heal a number of wounds equal the amount of the
modifier; if the target has more wounds than that, none are healed
Description:
Depending on the number of modifiers used, this powerful spell can heal all of the target's
wounds and injuries.
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Calm Body, Calm Spirit
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Spell Type: General |
Cast Time: 1 |
Target: Friend |
Category: Healing |
Range: 3.5m |
Upgrade Category: B |
Associated Attributes:
Charisma, Cleverness, Constitution
Effect:
Restores (1 + SP*/4) AP, VP, and EP per sec for 10 sec, converts
critical wounds to regular wounds
Spell Cost:
13
Modifier:
No
Description:
The spell target falls into a deep, refershing sleep, from which he or she will awake,
recovered from his or her wounds, in a short time.
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Clarum Purum
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Spell Type: General |
Cast Time: 1 |
Target: Friend |
Category: Healing |
Range: 7.5m |
Upgrade Category: D |
Associated Attributes:
Charisma, Cleverness, Cleverness
Effect:
Removes poisons and makes the target immune to poison for a short
period of time
Spell Cost:
5
Modifier:
No
Description:
All toxic substances in the target's bloodstream are magically dissipated, thereby halting
the poisoning process.
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