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Skill |
Description |
Prereqs |
Available To |
Critical Strike |
The ability to kill an opponent with a single melee strike. The higher a character's level in this skill, the more likely it is that the Critical Strike will be effective. |
None |
Hatamoto, Ninja Lord, Shaolei Master |
Crushing Blow |
The ability to stun and knock back enemies with heavy and blunt weapons. |
None |
Crusader, Lord |
Drainlife |
A character's ability to absorb Life directly from enemies when they are hit by the character's magical attacks. |
None |
Cabalist, War Witch, Warlock |
Hawkeye |
The ability to kill an opponent at range with a single arrow. The higher a character's level in this skill, the more likely it is that the Hawkeye attack will be effective. |
None |
Ranger Lord |
Inflict Wounds |
The ability to inflict heavy wounds that cause enemies to continue bleeding. |
None |
Deathlord, Hatamoto, Samurai, Warlord |
Iron Will |
The ability to absorb the damage from an attack without disruption to the character's attacks and spell casting. |
None |
Kenjasai, Stargazer |
Ninjutsu |
A character's ability to strike using hands and feet as lethal weapons. |
None |
Budoka, Monk, Shugenja |
Shadow Lord (CE) |
The ability to transform into shadow form, acquiring special immunity to most
magic spells, plus the ability to glide over ground and water. (Note: This skill must be invoked.
This can be done under the "invoke" tab in the inventory panel.) |
None |
Shadow Lord |
Spellfire |
Boosts the amount of damage inflicted by a character's magic spells, and improves their ability to penetrate anti-magic fields and barriers. |
None |
Wizard |
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