Prefix |
Bonuses |
Rarity |
Applicable Items |
Power |
of Abundance |
+9 Health Per Hit |
Standard |
Weapon |
60 |
of Acceleration |
+18 to 42 Piercing Damage |
Standard |
Ranged |
55 |
of Accuracy |
+1% Chance to Inflict a Piercing Hit |
Standard |
Melee |
1 |
of Adversaries |
+17-50 Combat Magic Damage |
Standard |
Staff |
83 |
of Afar |
+21-51 Damage |
Standard |
Ranged |
52 |
of Affluence |
+3 Health Per Hit |
Standard |
Weapon |
9 |
of Aggression |
+2-3 Damage, +4% Chance to Hit Enemy with a Melee Weapon |
Standard |
Melee |
6 |
of Agility |
+14-30 Piercing Damage |
Standard |
Ranged |
41 |
of Agony |
+84-140 Damage |
Standard |
Melee |
112 |
of Ailment |
+11 to Maximum Damage |
Standard |
Ranged |
16 |
of Animation |
+8-24 Nature Magic Damage |
Standard |
Staff |
39 |
of Antagonism |
+23-70 Nature Magic Damage |
Standard |
Staff |
117 |
of Aptitude |
+12-174 Damage |
Standard |
Ranged |
127 |
of Ash |
+2-3 Fire Damage |
Standard |
Ranged |
4 |
of Aspiration |
+71 Mana, +2 Strength, +33 Health |
Unique |
Amulet, Armor, Ring, Weapon |
26 |
of Attainment |
+15-218 Damage |
Standard |
Ranged |
127 |
of Awareness |
+1 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
6 |
of Beyond |
+27-63 Damage |
Standard |
Ranged |
65 |
of Blistering |
+25-52 Fire Damage |
Standard |
Melee |
39 |
of Blizzards |
+5% Chance to Freeze, +31-51 Cold Damage |
Standard |
Bow |
75 |
of Boundlessness |
+20 to Maximum Nature Magic Damage |
Standard |
Staff |
55 |
of Bounty |
+11 Health Per Hit |
Standard |
Weapon |
80 |
of Breadth |
+17-40 Damage |
Standard |
Ranged |
41 |
of Briars |
+4-10 Piercing Damage |
Standard |
Melee |
12 |
of Burning |
+1 to 2 Fire Damage |
Standard |
Melee |
1 |
of Calculation |
2 Health Stolen Per Hit, +1 to Minimum Damage, 3% of Damage Reflected to Enemy, +4-10 Piercing Damage |
Unique |
Melee |
31 |
of Carnage |
+1 Health Per Hit, +3-7 Piercing Damage |
Standard |
Ranged |
6 |
of Carving |
+8-13 Damage |
Standard |
Melee |
11 |
of Cautery |
+40-85 Fire Damage |
Standard |
Melee |
63 |
of Certainty |
+34 Mana, +3 Health Per Hit, 6% of Damage Reflected to Enemy, +4% Chance to Hit Enemy with a Ranged Weapon |
Unique |
Amulet, Armor, Ring, Weapon |
38 |
of Chilling |
+15% Chance to Freeze, +6 to 11 Cold Damage |
Standard |
Melee |
13 |
of Cinders |
+35-74 Fire Damage |
Standard |
Ranged |
78 |
of Clashing |
+10-30 Combat Magic Damage |
Standard |
Staff |
50 |
of Claws |
+14-32 Piercing Damage |
Standard |
Melee |
39 |
of Coals |
+11-24 Fire Damage |
Standard |
Ranged |
25 |
of Coldness |
+10% Chance to Freeze, +2 to 5 Cold Damage |
Standard |
Melee |
6 |
of Colossus |
+11 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
107 |
of Confidence |
+2 Health Per Hit, +2 Intelligence, 5% of Damage Reflected to Enemy |
Unique |
Amulet, Armor, Ring, Weapon |
31 |
of Consumption |
+32 to Maximum Damage |
Standard |
Ranged |
50 |
of Contempt |
1 Health Stolen Per Hit, 1 Mana Stolen Per Hit, +2 Intelligence |
Unique |
Amulet, Armor, Ring, Weapon |
18 |
of Contention |
+20 to Maximum Combat Magic Damage |
Standard |
Staff |
55 |
of Conviction |
+2 Health Per Hit, +11% Chance to Hit Enemy with a Melee Weapon, +3% Chance to Inflict a Piercing Hit |
Unique |
Melee |
28 |
of Courage |
+1 Strength, +1 Intelligence, +2 Dexterity |
Unique |
Amulet, Armor, Ring, Weapon |
24 |
of Craft |
+1-19 Damage |
Standard |
Ranged |
18 |
of Creation |
+1 to Nature Magic Minimum Damage |
Standard |
Staff |
4 |
of Currents |
1 Health Stolen Per Hit, +1 Dexterity, +3-5 Lightning Damage |
Unique |
Melee |
10 |
of Cyclones |
+34-41 Lightning Damage |
Standard |
Ranged |
54 |
of Dawn |
+17 Mana Per Hit |
Standard |
Weapon |
99 |
of Daylight |
+13 Mana Per Hit |
Standard |
Weapon |
58 |
of Deception |
1 Health Stolen Per Hit |
Standard |
Weapon |
4 |
of Defiance |
10% of Damage Reflected to Enemy |
Standard |
Armor |
33 |
of Design |
+2% Chance to Inflict a Piercing Hit |
Standard |
Ranged |
2 |
of Detail |
+13% Chance to Hit Enemy with a Melee Weapon |
Standard |
Amulet, Melee, Ring |
31 |
of Diligence |
+1 Dexterity, +9% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing Damage |
Unique |
Ranged |
19 |
of Discord |
+4 to Maximum Combat Magic Damage |
Standard |
Staff |
11 |
of Disease |
+45 to Maximum Damage |
Standard |
Melee |
50 |
of Disparity |
+5 to 15 Combat Magic Damage |
Standard |
Staff |
25 |
of Dispute |
+1 to 2 Combat Magic Damage |
Standard |
Staff |
2 |
of Dissension |
+8-24 Combat Magic Damage |
Standard |
Staff |
39 |
of Distance |
+5% Chance to Hit Enemy with a Ranged Weapon |
Standard |
Ranged |
9 |
of Dread |
+1 Strength, 1 Health Stolen Per Hit, +1 Mana Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
11 |
of Dusk |
+6 Mana Per Hit |
Standard |
Weapon |
16 |
of Embers |
+18-36 Fire Damage |
Standard |
Ranged |
39 |
of Emphasis |
+2 Strength, +163 Health, +1 Intelligence, 6% of Damage Reflected to Enemy |
Unique |
Amulet, Armor, Ring, Weapon |
36 |
of Endeavor |
+7% Chance to Inflict a Piercing Hit |
Standard |
Ranged |
38 |
of Endowment |
+2 Health Per Hit |
Standard |
Weapon |
6 |
of Energy |
+2-6 Nature Magic Damage |
Standard |
Staff |
9 |
of Enhancement |
+1 Health Per Hit |
Standard |
Weapon |
2 |
of Enormity |
+13 to Maximum Nature Magic Damage |
Standard |
Staff |
39 |
of Epidemic |
+60 to Maximum Damage |
Standard |
Ranged |
86 |
of Equity |
+23 to Maximum Damage, +4% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing Damage |
Unique |
Ranged |
48 |
of Exactness |
+10% Chance to Hit Enemy with a Melee Weapon |
Standard |
Amulet, Melee, Ring |
16 |
of Excellence |
+20% Chance to Hit Enemy with a Melee Weapon |
Standard |
Amulet, Melee, Ring |
55 |
of Excess |
+5 Health Per Hit |
Standard |
Weapon |
22 |
of Exchange |
5% of Damage Reflected to Enemy |
Standard |
Armor |
12 |
of Exhilaration |
+17-50 Nature Magic Damage |
Standard |
Staff |
83 |
of Expanse |
+4 to Maximum Nature Magic Damage |
Standard |
Staff |
11 |
of Extension |
+15% Chance to Hit Enemy with a Ranged Weapon |
Standard |
Ranged |
47 |
of Faith |
+1 to Maximum Nature Magic Damage, +24 Mana, 3 Mana Stolen Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
13 |
of Fangs |
+35-82 Piercing Damage |
Standard |
Melee |
99 |
of Fire |
+65-133 Fire Damage |
Standard |
Melee |
99 |
of Flame |
+50-105 Fire Damage |
Standard |
Melee |
78 |
of Focus |
+5% Chance to Hit Enemy with a Melee Weapon |
Standard |
Amulet, Melee, Ring |
6 |
of Foes |
+12-36 Combat Magic Damage |
Standard |
Staff |
60 |
of Foresight |
+9 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
86 |
of Fortitude |
+3 Strength, +1 Intelligence, +1 Dexterity |
Unique |
Amulet, Armor, Ring, Weapon |
35 |
of Freezing |
+5% Chance to Freeze, +39-65 Cold Damage |
Standard |
Melee |
75 |
of Frigidity |
+5% Chance to Freeze, +17-30 Cold Damage |
Standard |
Melee |
33 |
of Frostbite |
+10% Chance to Freeze, +47-82 Cold Damage |
Standard |
Melee |
93 |
of Glaciers |
+3% Chance to Freeze, +45-76 Cold Damage |
Standard |
Bow |
109 |
of Glory |
+7 to Maximum Combat Magic Damage, +62 Health, +1 to Nature Magic Minimum Damage, +6 Mana Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
51 |
of Grandeur |
+9 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
86 |
of Greatness |
+1 to Maximum Nature Magic Damage |
Standard |
Staff |
4 |
of Greed |
3 Health Stolen Per Hit |
Standard |
Weapon |
19 |
of Hail |
+7% Chance to Freeze, +18-32 Cold Damage |
Standard |
Bow |
45 |
of Hardiness |
+1 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
6 |
of Haste |
+1-4 Piercing Damage |
Standard |
Ranged |
6 |
of Honor |
+3 to Maximum Damage, +26 Health, +1 Dexterity, +2% Chance to Inflict a Piercing Hit |
Unique |
Ranged |
14 |
of Hope |
+14 Mana, +1 Health Per Hit, +3% Chance to Inflict a Piercing Hit |
Unique |
Melee |
9 |
of Horizon |
+5-11 Damage |
Standard |
Ranged |
12 |
of Hostility |
+25 to Maximum Combat Magic Damage |
Standard |
Staff |
75 |
of Hurricanes |
+11-14 Lightning Damage |
Standard |
Ranged |
19 |
of Ice |
+5% Chance to Freeze, +56-99 Cold Damage |
Standard |
Melee |
109 |
of Icebergs |
+3% Chance to Freeze, +39-65 Cold Damage |
Standard |
Bow |
93 |
of Ignition |
+46-93 Fire Damage |
Standard |
Ranged |
99 |
of Illness |
+4 to Maximum Damage |
Standard |
Melee |
4 |
of Impalement |
+41-67 Damage |
Standard |
Melee |
55 |
of Impulse |
+42 Health, 4 Mana Stolen Per Hit, +4% Chance to Inflict a Piercing Hit |
Unique |
Ranged |
35 |
of Independence |
+1 to Maximum Combat Magic Damage, +3-8 Nature Magic Damage, +1 Intelligence, +3 Mana Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
29 |
of Infection |
+16 to Maximum Damage |
Standard |
Melee |
16 |
of Infirmity |
+39 to Maximum Damage |
Standard |
Melee |
39 |
of Influence |
+1 Health Per Hit, +13 Health, 1 Mana Stolen Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
4 |
of Ingenuity |
+7-104 Damage |
Standard |
Ranged |
99 |
of Insight |
+2 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
13 |
of Intellect |
+4 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
39 |
of Intent |
+12% Chance to Inflict a Piercing Hit |
Standard |
Melee |
109 |
of Invigoration |
+541 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
70 |
of Joviality |
+12-36 Nature Magic Damage |
Standard |
Staff |
60 |
of Judgment |
+6 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
55 |
of Knowledge |
+3 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
25 |
of Laceration |
+54-90 Damage |
Standard |
Melee |
72 |
of Lechery |
2 Health Stolen Per Hit |
Standard |
Weapon |
11 |
of Length |
+2-6 Damage |
Standard |
Ranged |
6 |
of Lightning |
+74-87 Lightning Damage |
Standard |
Ranged |
115 |
of Liveliness |
+3-8 Nature Magic Damage |
Standard |
Staff |
13 |
of Magnitude |
+25 to Maximum Nature Magic Damage |
Standard |
Staff |
75 |
of Malady |
+27 to Maximum Damage |
Standard |
Ranged |
39 |
of Malevolence |
4 Health Stolen Per Hit |
Standard |
Weapon |
33 |
of Measure |
+3% Chance to Inflict a Piercing Hit |
Standard |
Melee |
6 |
of Midnight |
+1 Mana Per Hit |
Standard |
Weapon |
1 |
of Might |
+6 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
55 |
of Momentum |
+8-20 Piercing Damage |
Standard |
Ranged |
25 |
of Monstrosity |
+1 Strength, Subtracts 1 from Dexterity |
Standard |
Amulet, Armor, Ring, Weapon |
10 |
of Mortality |
+2 Health Per Hit, +1 to Minimum Damage, +7% Chance to Hit Enemy with a Melee Weapon, +1-4 Piercing Damage |
Unique |
Melee |
18 |
of Numbness |
+10% Chance to Freeze, +22-40 Cold Damage |
Standard |
Melee |
45 |
of Objection |
+2-6 Combat Magic Damage |
Standard |
Staff |
9 |
of Old |
+1 Strength, 1 Mana Stolen Per Hit, +1 Intelligence, +1 Dexterity |
Unique |
Amulet, Armor, Ring, Weapon |
17 |
of Omniscience |
+11 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
107 |
of Opposition |
+13 to Maximum Combat Magic Damage |
Standard |
Staff |
39 |
of Patience |
+1 to Maximum Combat Magic Damage, +46 Mana, +2 Intelligence |
Unique |
Amulet, Armor, Ring, Weapon |
21 |
of Perfection |
+15% Chance to Hit Enemy with a Melee Weapon |
Standard |
Amulet, Melee, Ring |
39 |
of Perforation |
+23-33 Damage |
Standard |
Melee |
31 |
of Perjury |
6 Health Stolen Per Hit |
Standard |
Weapon |
52 |
of Pestilence |
+85 to Maximum Damage |
Standard |
Melee |
86 |
of Precision |
+4% Chance to Inflict a Piercing Hit |
Standard |
Melee |
12 |
of Premeditation |
+12% Chance to Inflict a Piercing Hit |
Standard |
Ranged |
93 |
of Pretense |
+13 Health, 1 Mana Stolen Per Hit, +4% Chance to Inflict a Piercing Hit |
Unique |
Ranged |
17 |
of Privilege |
+2 Strength, 1 Health Stolen Per Hit |
Standard |
Amulet, Armor, Ring, Weapon |
13 |
of Projection |
+1 to Minimum Damage |
Standard |
Ranged |
4 |
of Prominence |
+7 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
72 |
of Promise |
+11 Health, +1 Mana Per Hit, +1% Chance to Inflict a Piercing Hit |
Unique |
Melee |
3 |
of Prosperity |
1 Mana Stolen Per Hit, +1 Dexterity, 3% of Damage Reflected to Enemy |
Unique |
Amulet, Armor, Ring, Weapon |
11 |
of Protest |
+3-8 Combat Magic Damage |
Standard |
Staff |
13 |
of Puncture |
+27-48 Damage |
Standard |
Melee |
38 |
of Purpose |
+3% Chance to Inflict a Piercing Hit |
Standard |
Ranged |
11 |
of Reach |
+15-35 Damage |
Standard |
Ranged |
36 |
of Reclamation |
+426 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
54 |
of Recovery |
+203 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
25 |
of Recuperation |
+101 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
13 |
of Refreshment |
+20 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
2 |
of Refuge |
Subtracts 12 from Mana, +15 Health |
Standard |
Amulet, Armor, Ring, Weapon |
5 |
of Regard |
+1 Strength, +89 Health, +1 Intelligence, +6 Mana Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
47 |
of Reinvention |
+346 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
45 |
of Rejoicing |
+20-61 Nature Magic Damage |
Standard |
Staff |
101 |
of Rejuvenation |
+71 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
9 |
of Reliance |
+1 to Minimum Damage, 3% of Damage Reflected to Enemy, +6-13 Piercing Damage |
Unique |
Ranged |
26 |
of Remoteness |
+20% Chance to Hit Enemy with a Ranged Weapon |
Standard |
Ranged |
63 |
of Renewal |
+12 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
1 |
of Repression |
+20-61 Combat Magic Damage |
Standard |
Staff |
101 |
of Reprieval |
+35 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
4 |
of Resolution |
+10% Chance to Inflict a Piercing Hit |
Standard |
Ranged |
67 |
of Resolve |
+5% Chance to Inflict a Piercing Hit |
Standard |
Ranged |
19 |
of Restoration |
+275 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
36 |
of Retaliation |
+45 Mana, +1 Strength, +42 Health, +1 Dexterity |
Unique |
Amulet, Armor, Ring, Weapon |
23 |
of Retribution |
13% of Damage Reflected to Enemy |
Standard |
Armor |
41 |
of Revendication |
+53 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
7 |
of Revenge |
+8-13 Damage, +3 Health Per Hit, +6% Chance to Inflict a Piercing Hit |
Unique |
Melee |
39 |
of Reversal |
3% of Damage Reflected to Enemy |
Standard |
Armor |
6 |
of Revival |
+29 Mana |
Standard |
Amulet, Ring, Spellbook, Weapon |
3 |
of Risk |
+1 to Minimum Damage, +2 Dexterity, +3% Chance to Inflict a Piercing Hit |
Unique |
Ranged |
27 |
of Rivalry |
+8 to Maximum Combat Magic Damage |
Standard |
Staff |
25 |
of Robustness |
+3 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
25 |
of Scorching |
+16-34 Fire Damage |
Standard |
Melee |
25 |
of Score |
+10% Chance to Inflict a Piercing Hit |
Standard |
Melee |
60 |
of Searing |
+8-15 Fire Damage |
Standard |
Melee |
12 |
of Seasons |
+1 Health Per Hit, +8 Health, +1 Mana Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
4 |
of Secrecy |
+22 Health, +2 Intelligence, +8% Chance to Hit Enemy with a Melee Weapon |
Unique |
Amulet, Armor, Ring, Weapon |
23 |
of Shadows |
+7 Mana Per Hit |
Standard |
Weapon |
31 |
of Sharpness |
+1 to Minimum Damage |
Standard |
Melee |
2 |
of Shivering |
+15% Chance to Freeze, +1-2 Cold Damage |
Standard |
Melee |
2 |
of Sickness |
+3 to Maximum Damage |
Standard |
Ranged |
4 |
of Singeing |
+3-5 Fire Damage |
Standard |
Melee |
4 |
of Sleet |
+5% Chance to Freeze, +13-23 Cold Damage |
Standard |
Bow |
33 |
of Slicing |
+2-3 Damage |
Standard |
Melee |
2 |
of Slush |
+3% Chance to Freeze, +6-9 Cold Damage |
Standard |
Bow |
13 |
of Smoke |
+28 to 60 Fire Damage |
Standard |
Ranged |
63 |
of Snowflakes |
+5% Chance to Freeze, +2-4 Cold Damage |
Standard |
Bow |
6 |
of Snowstorms |
+3% Chance to Freeze, +24-39 Cold Damage |
Standard |
Bow |
58 |
of Sorrows |
+1 Health Per Hit, +12 Health, 2 Mana Stolen Per Hit |
Unique |
Amulet, Armor, Ring, Weapon |
7 |
of Span |
+1-4 Damage |
Standard |
Ranged |
4 |
of Spikes |
+7-16 Piercing Damage |
Standard |
Melee |
19 |
of Stabbing |
+12-20 Damage |
Standard |
Melee |
16 |
of Stability |
Subtracts 2 from Strength, +1-4 Piercing Damage |
Standard |
Melee |
17 |
of Starlight |
+3 Mana Per Hit |
Standard |
Weapon |
6 |
of Stretch |
+9-21 Damage |
Standard |
Ranged |
22 |
of Stride |
+10% Chance to Hit Enemy with a Ranged Weapon |
Standard |
Ranged |
22 |
of Strife |
+1 to Maximum Combat Magic Damage |
Standard |
Staff |
4 |
of Strike |
+6% Chance to Inflict a Piercing Hit |
Standard |
Melee |
19 |
of Struggle |
+1 to Combat Magic Minimum Damage |
Standard |
Staff |
4 |
of Sturdiness |
+2 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
13 |
of Sunrise |
+15 Mana Per Hit |
Standard |
Weapon |
78 |
of Sunset |
+9 Mana Per Hit |
Standard |
Weapon |
39 |
of Surplus |
+6 Health Per Hit |
Standard |
Weapon |
36 |
of Survival |
+1-2 Nature Magic Damage |
Standard |
Staff |
2 |
of Symptoms |
+1 to Maximum Damage |
Standard |
Melee |
1 |
of Talent |
+2-27 Damage |
Standard |
Ranged |
26 |
of Talons |
+26-62 Piercing Damage |
Standard |
Melee |
75 |
of Target |
+8% Chance to Inflict a Piercing Hit |
Standard |
Melee |
39 |
of Teeth |
+12-28 Piercing Damage |
Standard |
Melee |
33 |
of Tempests |
+60-67 Lightning Damage |
Standard |
Ranged |
88 |
of the Badger |
+12 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
2 |
of the Banished |
+17 Mana, +22 Health, +2 Intelligence |
Unique |
Amulet, Armor, Ring, Weapon |
18 |
of the Bear |
+320 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
70 |
of the Boar |
+42 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
9 |
of the Deft |
+4 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
38 |
of the Destructive |
+120 to Maximum Damage |
Standard |
Melee |
120 |
of the Dexterous |
+6 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
54 |
of the Dog |
+21 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
4 |
of the Dove |
+8 to Maximum Damage |
Standard |
Ranged |
11 |
of the Eagle |
+67 to Maximum Damage |
Standard |
Ranged |
96 |
of the Effortless |
+11 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
104 |
of the Falcon |
+54 to Maximum Damage |
Standard |
Ranged |
78 |
of the Feral |
+45 to Maximum Damage |
Standard |
Melee |
45 |
of the Forgiven |
+2 to Maximum Damage, +2 Strength, +3 Health Per Hit, +1-4 Piercing Damage |
Unique |
Melee |
28 |
of the Fox |
+7 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
1 |
of the Gull |
+13 to Maximum Damage |
Standard |
Ranged |
19 |
of the Haughty |
+22 Mana, +1 Strength, +1 Dexterity, 3% of Damage Reflected to Enemy |
Unique |
Amulet, Armor, Ring, Weapon |
17 |
of the Hawk |
+42 to Maximum Damage |
Standard |
Ranged |
60 |
of the Heron |
+28 to Maximum Damage |
Standard |
Ranged |
41 |
of the Honed |
+7 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
70 |
of the Hunter |
13 Mana Stolen Per Hit |
Standard |
Weapon |
60 |
of the Jarred |
+5-7 Lightning Damage |
Standard |
Melee |
6 |
of the Jolted |
+49-58 Lightning Damage |
Standard |
Melee |
54 |
of the Leopard |
+230 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
50 |
of the Lion |
+529 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
115 |
of the Looter |
4 Mana Stolen Per Hit |
Standard |
Weapon |
11 |
of the Nimble |
+3 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
22 |
of the Oppressive |
+104 to Maximum Damage |
Standard |
Melee |
104 |
of the Owl |
+17 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
3 |
of the Panther |
+415 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
91 |
of the Parasite |
1 Mana Stolen Per Hit |
Standard |
Weapon |
1 |
of the Pillager |
7 Mana Stolen Per Hit |
Standard |
Weapon |
31 |
of the Plunderer |
9 Mana Stolen Per Hit |
Standard |
Weapon |
38 |
of the Predator |
14 Mana Stolen Per Hit |
Standard |
Weapon |
72 |
of the Proud |
+5-7 Damage, 2 Health Stolen Per Hit, +3% Chance-Inflict a Piercing Hit |
Unique |
Ranged |
31 |
of the Provoked |
+12 to Maximum Damage |
Standard |
Melee |
12 |
of the Rabid |
+36 to Maximum Damage |
Standard |
Melee |
36 |
of the Raider |
11 Mana Stolen Per Hit |
Standard |
Weapon |
50 |
of the Ram |
+163 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
36 |
of the Raven |
+23 to Maximum Damage |
Standard |
Ranged |
33 |
of the Redeemed |
+1 Dexterity, +6% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing Damage |
Unique |
Ranged |
19 |
of the Savage |
+54 to Maximum Damage |
Standard |
Melee |
54 |
of the Serpent |
+37 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
6 |
of the Shaken |
+1-3 Lightning Damage |
Standard |
Melee |
2 |
of the Shocked |
+85-95 Lightning Damage |
Standard |
Melee |
88 |
of the Slayer |
16 Mana Stolen Per Hit |
Standard |
Weapon |
93 |
of the Sparrow |
+3 to Maximum Damage |
Standard |
Ranged |
4 |
of the Speedy |
+9 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
83 |
of the Spry |
+2 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
12 |
of the Startled |
+16-20 Lightning Damage |
Standard |
Melee |
19 |
of the Swift |
+1 Dexterity |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
4 |
of the Thief |
6 Mana Stolen Per Hit |
Standard |
Weapon |
19 |
of the Unbridled |
+2 to Maximum Damage |
Standard |
Melee |
2 |
of the Untamed |
+6 to Maximum Damage |
Standard |
Melee |
6 |
of the Venomous |
+70 to Maximum Damage |
Standard |
Melee |
70 |
of the Wild |
+22 to Maximum Damage |
Standard |
Melee |
22 |
of the Wolf |
+89 Health |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
19 |
of the Zapped |
+105-124 Lightning Damage |
Standard |
Melee |
115 |
of Thorns |
+1-4 Piercing Damage |
Standard |
Melee |
4 |
of Threat |
5 Health Stolen Per Hit |
Standard |
Weapon |
41 |
of Thunder |
+4-5 Lightning Damage |
Standard |
Ranged |
6 |
of Torment |
+67-113 Damage |
Standard |
Melee |
91 |
of Transcendence |
+45-104 Damage |
Standard |
Ranged |
107 |
of Transience |
+36-84 Damage |
Standard |
Ranged |
86 |
of Truth |
+1 Health Per Hit, 3% of Damage Reflected to Enemy, +1-4 Piercing Damage |
Unique |
Melee |
12 |
of Tusks |
+17-41 Piercing Damage |
Standard |
Melee |
50 |
of Twilight |
+4 Mana Per Hit |
Standard |
Weapon |
12 |
of Urgency |
+6-13 Piercing Damage |
Standard |
Ranged |
16 |
of Valor |
+1 Strength, +29 Health, +2 Intelligence |
Unique |
Amulet, Armor, Ring, Weapon |
23 |
of Vastness |
+8 to Maximum Nature Magic Damage |
Standard |
Staff |
25 |
of Velocity |
+30-70 Piercing Damage |
Standard |
Ranged |
91 |
of Vengeance |
15% of Damage Reflected to Enemy |
Standard |
Armor |
58 |
of Vibrancy |
+10-30 Nature Magic Damage |
Standard |
Staff |
50 |
of Vigilance |
+52 Mana, 3% of Damage Reflected to Enemy, +3% Chance to Inflict a Piercing Hit |
Unique |
Melee |
22 |
of Vindication |
18% of Damage Reflected to Enemy |
Standard |
Armor |
80 |
of Virtue |
2 Health Stolen Per Hit, 3% of Damage Reflected to Enemy, +3 Mana Per Hit |
Unique |
Weapon, Armor |
32 |
of Virulence |
+4 Strength |
Standard |
Amulet, Armor, Ring, Weapon |
39 |
of Vitality |
+5-15 Nature Magic Damage |
Standard |
Staff |
25 |
of Wealth |
+7 Health Per Hit |
Standard |
Weapon |
45 |
of Winter |
+15% Chance-Freeze, +29-50 Cold Damage |
Standard |
Melee |
58 |
of Wisdom |
+7 Intelligence |
Standard |
Amulet, Armor, Ring, Spellbook, Weapon |
72 |
of Wounding |
+35-57 Damage |
Standard |
Melee |
47 |
of Youth |
+13 Mana, +8-13 Damage |
Standard |
Melee |
12 |
of Zeal |
+23-70 Nature Magic Damage |
Standard |
Staff |
117 |