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Note
- You should keep all of the Daggers you find on this level (they're dropped by Kobolds). You'll need four of them on
Level 2.
Enemies
Notable Loot
- Dart +2 (#10)
- Guinsoo +4 (#14)
- Halfling Bones (#3)
- Shield (#13)
Special Quest
Annotations
1 - Starting Point
This is where you'll begin in the game. You won't be able to return to the dungeon entrance; rubble (#2) will block the way. You'll find two Rocks here. It's always a good idea to keep some Rocks around in case you need them for pressure plates, throwing puzzles, or Slings.
2 - Rubble
3 - Halfling Bones
These are the bones of the thief
Tod Uphill. If you visit the Dwarven Cleric on
Level 5, then you'll be able to resurrect Tod and add him to your party.
4 - Water Flow Control
This spot controls the flow of water in the sewers. If you head east, then you'll cause two walls to appear (#5). If you head north, then you'll cause two different walls to appear (#6). You'll still be able to explore the entire map either way.
5 - Water Control Walls
These two walls will appear if you head east from the Water Flow Control point (#4).
6 - Water Control Walls
These two walls will appear if you head north from the Water Flow Control point (#4).
7 - Rations
You'll find Rations in these places.
8 - Pressure Plate
Standing on the pressure plate here will cause the door to the south to open. To keep the door open, you'll need to drop an item (like a Rock) onto the ground here.
9 - Secret Button
Pressing the secret button here (on the eastern wall) will remove the wall to the north.
10 - Dart +2
You'll find a Dart +2 on the ground here.
11 - Secret Button
Pressing the secret button here (on the western wall) will open the wall to the north.
12 - Door
The button to open this door will appear on the northern side of the door (if you went north at #4), or on the southern side of the door (if you went east at #4).
13 - Shield
You'll find a Shield on the ground here.
14 - Shelf
In the shelf here, you'll find a Mage Scroll of Armor and a Cleric Scroll of Bless. After taking the scrolls, if you place a Dagger into the shelf, then you'll complete the Special Quest for this level, and you'll receive the dagger Guinsoo +4.
15 - Arrow
You'll find an Arrow on the ground here.
16 - Door
To open this door, you'll need to weigh down the nearby pressure plate and press the nearby button (to the south).
Exits
- Ladder down to
Level 2.