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This is used in the Sequence secondary statistic, and several skills (Lockpick, Traps, First Aid and Doctor.) The primary use of this statistic is determing the maximum distance your character can shoot a ranged weapon effectively. The better the PE score, the farther your character can shoot. Perception is also used by the computer to determine if your character notices the small details, traps and how far away you start from a random encounter.
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