Peter Molyneux Explains Fable Apology
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The role-playing Fable marked a bit of a departure for him. The title for the Xbox has been four years in the making.
During that time, Mr Molyneux has regularly appeared in the media, talking about his ideas for the game.
In the end, some of these never made it into final product, prompting the games developer to post an online apology.
"I owed it to people to explain why Fable was like it was," said Mr Molyneux, the head of Lionhead Studios.
"One of the things I listen to, and appreciate, is the opinion of people who follow the games we do.
"We owe a duty to those people to explain what we are doing and why we are doing it."
In his posting on an official messageboard, Mr Molyneux denied that he had tried to hype Fable by talking about his ideas.