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Search found 8 matches

by PitViper
Fri Jul 21, 2006 10:24 pm
Forum: Icewind Dale II
Topic: blur
Replies: 3
Views: 772

[QUOTE=Lady Morgana]I casted blur on my paladin and now the spell won't wear off
any suggestions on how to stop this from happining[/QUOTE]

Is the paladin wearing a "Cloak of Displacement"? That causes a blurr effect.
by PitViper
Fri Jul 21, 2006 10:15 pm
Forum: Icewind Dale II
Topic: Vese Nejj
Replies: 8
Views: 1820

[QUOTE=Diemon]Vese Nejj is the red wizard you can find in the 2nd floor of the severed hand.

Or at least is what everybody says, because he is not there.

I have seen several post of people that have the same problem I do, but I did not find the answer. :confused:

Anyone can tell me why he is not ...
by PitViper
Fri Apr 16, 2004 1:38 pm
Forum: The Temple of Elemental Evil
Topic: Is “remove paralysis” broken?
Replies: 0
Views: 481

Is “remove paralysis” broken?

When my PC’s fail their saves vs. the fire snake’s bite in the Fire Elemental Node, the PC’s become afflicted with paralysis, which eventually wears off. However, casting “remove paralysis” on the afflicted seems to have no effect. Is the spell broken, or is the fire snake’s paralysis just too ...
by PitViper
Fri Apr 16, 2004 1:10 pm
Forum: The Temple of Elemental Evil
Topic: How long does an Ice Storm last?
Replies: 1
Views: 770

How long does an Ice Storm last?

After casting an ice storm spell, all within its area of affect take both cold and bludgeoning damage. However, after the initial damage, the spell seems to linger but causes no additional damage to those in the affected area and my wizard cannot dismiss the spell. Yet, when my PC’s enter the area ...
by PitViper
Fri Apr 09, 2004 9:38 pm
Forum: The Temple of Elemental Evil
Topic: Headband of Intellect +4
Replies: 6
Views: 1028

Headband of Intellect +4

I got a “Headband of Intellect +4” in the Earth Node, raising my wizard’s Intelligence from 18 to 22. But, the additional 1st, 2nd, and 5th Level Bonus Spells never materialized. However, the corresponding intelligence-based Skills ability modifier correctly increased from +4 to +6. Has anybody ...
by PitViper
Wed Apr 07, 2004 6:46 am
Forum: The Temple of Elemental Evil
Topic: Help !! Silence
Replies: 9
Views: 1254

A solution to die for!

This may seem a bit extreme, but compared to losing weeks of gaming time on a program bug, it’s probably worth it. Allow your beloved character to die in melee and then resurrect them. I got into the “big battle” on Dungeon Level 4 and my Barbarian was slain. However ...
by PitViper
Fri Apr 02, 2004 6:27 am
Forum: The Temple of Elemental Evil
Topic: Help !! Silence
Replies: 9
Views: 1254

I tried the Co8 version 2 patch and it didn't help the problem. I might have to try the re-install or wait for the upcoming official patch. Still getting the "Duration: 690/700" which won't expire nor can it be dispelled.

Hmmm... maybe that's why my rogue can "Move Silently" so well.
by PitViper
Fri Mar 19, 2004 1:45 pm
Forum: The Temple of Elemental Evil
Topic: Help !! Silence
Replies: 9
Views: 1254

I’m using the patched version and I have the same problem. It happened during a battle with Falrinth on Dungeon Level 3. Fortunately, the two PC’s affected are a rouge and a barbarian. When I click on the little white tab below their character portraits, “690/700” appears. The silence never expires ...