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by Skinbeard
Wed Jan 29, 2003 4:59 pm
Forum: The Elder Scrolls III: Morrowind
Topic: 2 new sets of Rhedd's heads
Replies: 0
Views: 685

2 new sets of Rhedd's heads

Forgive me if Cjdevito has already alerted you to these (I know he liked to announce them in the past :) )

The fabulous remade heads from Rhedd now include Dunmer females and Bosmer males

*restarts the game yet again just to enjoy these new models* :)
by Skinbeard
Thu Jan 09, 2003 10:33 am
Forum: Icewind Dale II
Topic: Experimental char
Replies: 5
Views: 799

And what about the avatar? Does the game use the first class' avatar, or the highest?
The highest. Asuming you start with 3 levels of bard, your avatar won't change to a mage's avatar until you reach level 4 as a wizard. Until then you'll look like any other bard/rogue
by Skinbeard
Sun Jan 05, 2003 2:30 pm
Forum: The Temple of Elemental Evil
Topic: Is it good?
Replies: 2
Views: 1533

It's not out yet. The target release date is currently June 2003.

As for if it's good; Well, it's based on a great D&D module and is being made by the fine folks who brought us Arcanum, my personal guess is that it will live up to expectations :)
by Skinbeard
Mon Dec 23, 2002 8:51 am
Forum: The Temple of Elemental Evil
Topic: Welcome!
Replies: 10
Views: 3302

Yep. I did play it when I was but a young lad. My memory not being what it used to be, I'd be hard pressed to tell you much more than that though :)

I do remember enjoying it despite the D&D rules that I found a bit weird at the time...

What's really got me interested in this is that it's being ...
by Skinbeard
Tue Nov 26, 2002 1:49 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Another must download: More of Rhedd's Heads
Replies: 12
Views: 3576

Dammit. I already restarted when I saw how good looking the new faces by Rhedd were and now this? ;) (I know, I could simply change the head through the console, but somehow it doesn't seem right :) ).

First Leiawen (Pretty Faces) and now Rhedd. One wonders why Bethesda didn't use modellers of ...
by Skinbeard
Sat Jul 20, 2002 4:29 am
Forum: Neverwinter Nights
Topic: what class are you playing and why
Replies: 28
Views: 4107

I'm also a big time restarter. I've only finished the game with a Fighter(6)/Cleric(13) but found the game way too easy past level 12 or so.

I've also played a ranger/rogue up to chapter 2 because I can't stand Tommy and wanted to take care of traps and locks the "right" way.

I'm currently playing ...
by Skinbeard
Wed Jun 26, 2002 3:27 pm
Forum: Neverwinter Nights
Topic: How much did you pay?
Replies: 39
Views: 3595

US$45 not bad considering that it seems to sell for 10$ more just about everywhere...
by Skinbeard
Sun Jun 23, 2002 1:44 pm
Forum: Neverwinter Nights
Topic: Best Skills
Replies: 2
Views: 772

I've gone through the first chapter three times now, and the only skill I wouldn't do without is persuasion. There are many places where a gentle push in the right direction will help.

Unfortunately, in most cases, you can use a more direct "I'll bash your head in if you don't tell me" approach if ...
by Skinbeard
Sun Jun 23, 2002 1:41 pm
Forum: Neverwinter Nights
Topic: Best Feats
Replies: 29
Views: 7945

I find that the feats that are activated automaticaly are very useful for any class. Things like evasion, mobility, and such are great to survive those though few first levels...
by Skinbeard
Thu Jun 20, 2002 6:04 am
Forum: The Elder Scrolls III: Morrowind
Topic: My weapon disappears...
Replies: 9
Views: 874

When you surrender stolen goods, you surrender all stolen goods. Meaning that if that sword of yours was ill gotten, the guard took it along with the soul gem...

The only way to get around that is to either pay to have your bounty removed, or to put any stolen items on the ground before talking to ...
by Skinbeard
Sat Jun 15, 2002 10:13 am
Forum: The Elder Scrolls III: Morrowind
Topic: How to view the character from the front?
Replies: 3
Views: 719

Hold down TAB while you move with the mouse. You can move around your char that way. If you have a mousewheel you can also zoom in and out (don't know what the button is without mousewheel).
by Skinbeard
Thu May 23, 2002 6:51 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Your favorite class
Replies: 8
Views: 1383

Well, I'm very much a "restarter anonymous" member... :) So, after trying a variety of different combos, I've settled *crosses fingers* on a self made class that'll hopefully last the long run.

I made myself an Argonian "Grave Robber"

Specialization: Stealth
Stats:
Intelligence
Agility
Primary ...
by Skinbeard
Sun May 19, 2002 10:12 am
Forum: Arcanum
Topic: Followers
Replies: 4
Views: 1499

The Magnus join problem has been fixed in the latest patch. You shouldn't have that problem if you have it installed.

Follower's reaction can shift if they are caught in friendly fire. Fireflash will do that, as well as pretty much anything else they get hit by... That's a problem that hasn't been ...
by Skinbeard
Fri May 17, 2002 8:47 am
Forum: Arcanum
Topic: Your favorite spell college
Replies: 4
Views: 1737

Conveyance. If only to access teleportation.

Besides that, it really depends on what type of character you're playing. If you intend to be hands on in combat, fire is good. Water is nice for the diplomat types... and so on.
by Skinbeard
Tue Apr 09, 2002 10:59 am
Forum: Arcanum
Topic: Magic or Science or...?
Replies: 16
Views: 4850

If you want to steal and be cheesy about it, I suggest walking into the backroom of the magic shop in Tarrant when the shopkeep retires for the night. That way you don't have to pick the lock. Then, when he's in bed, use a 'fate point' to pick the lock on the chest at the bese of his bed (NOT the ...
by Skinbeard
Tue Apr 09, 2002 10:54 am
Forum: Icewind Dale II
Topic: Story
Replies: 1
Views: 1213

I think they have said that the story is set roughly a generation after the events of IWD 1. The story is about some evil rising up and threatening the region... (Isn't this always what happens? ;) )

I do believe they said something about orcs starting to group and work together due to some ...
by Skinbeard
Fri Mar 15, 2002 10:20 am
Forum: Icewind Dale II
Topic: Who are you?
Replies: 59
Views: 6843

No more kits. 3E multi-classing has replaced them.
Has it been officialy announced? I thought that was just a possibility. Great if it is, though. I much prefer full multiclassing ability than some sort of hybrid system.
by Skinbeard
Fri Mar 01, 2002 11:52 am
Forum: Icewind Dale II
Topic: Fully 3E? Maybe.
Replies: 6
Views: 1699

They've stated that, most probably, the skills and feats that would make it in are more of the combat variety than things like meta magic and such. Also, I highly doubt that climbing of any sort would make it in, since they are really pusing for a 'quick fix' to time with their release schedule.
by Skinbeard
Thu Feb 28, 2002 10:36 am
Forum: Icewind Dale II
Topic: Fully 3E? Maybe.
Replies: 6
Views: 1699

Fully 3E? Maybe.

J.E. Sawyer on the official site has made a post asking a “very hypothetical” question to fans: Would you like it if the game was fully 3rd Edition? Meaning, no more kits and full 3E multi-classing ability as well as a limited number (20-30) of feats included.

For now, the overall response seems to ...
by Skinbeard
Wed Feb 06, 2002 10:54 am
Forum: Icewind Dale II
Topic: IWD II announcement
Replies: 17
Views: 2956

Soule is working on the music but he's not the main composer. :confused: As stated by Darren Monahan:

"Actually, Inon Zur of Throne of Bhaal fame is scoring this incarnation. Mr. Soule is part of the project, however, in that he and Inon have been working together to keep the great feel and mood ...