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by Burgowin
Tue Aug 28, 2001 12:53 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Good spells? Good spell combos? *Jon spoiler*
Replies: 22
Views: 1312

Magic Missile and fireball if you want to be cheap and cast it into the "fog of war" when you know there are enemies there (use with caution).
by Burgowin
Tue Aug 28, 2001 12:51 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: 24hrs/day 10days/week
Replies: 22
Views: 1212

I rest only when my party is greatly injured and I have used up all my healing spells and special abilities (not potions because I save those for battles). If my spellcasters were low on spells I would just keep them in the back.

Oh, I also rest if 3 or more people or fatigued.

But I don't do ...
by Burgowin
Tue Aug 28, 2001 12:49 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Which summons from Shadows of Amn do you prefer
Replies: 21
Views: 992

Consindering what level I can acquire them, I would say skeleton warriors and spiders. Monster/Animal summoning is inferior to those in my opinion, and planetars come way later.
by Burgowin
Fri Aug 17, 2001 1:59 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Whats the best class for a wild mage?
Replies: 10
Views: 1670

I personally chose an elf, but gnomes would work fine too. Anything else would not work as well. Humans would not be good because I do not think that wild mages can be dualed.
by Burgowin
Fri Aug 17, 2001 1:58 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Can't dual my archer
Replies: 9
Views: 681

There is a good explanation for this. As far as I know there are 3 rules to dualling.

1.) Human

2.) Stats must be high enough

3.) The first class you are must not be a kit and must be dualable (for example, no archers, paladins, barbarians. It has to be a mage, cleric, thief, fighter...)

However ...