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by RBitG
Fri May 25, 2007 1:33 pm
Forum: Star Wars: The Old Republic
Topic: The Smaller Touches
Replies: 201
Views: 15540

Well, it's not really. Jedi should be more powerful because they are. But to be fair to people who want an extra challenge, and perhaps even to make your enemies a little harder, grenades could certainly do the trick.
by RBitG
Fri May 25, 2007 1:28 pm
Forum: Star Wars: KotOR II
Topic: Lightsabers
Replies: 10
Views: 2179

And likewise, you will probably hit every time, (unless you don't have particularly high Dexterity) so I think it'd be best to go with two full sized sabers.
by RBitG
Fri May 25, 2007 2:11 am
Forum: Star Wars: KotOR II
Topic: Sentinel/Weapon Master Build?
Replies: 21
Views: 12129

Ah well, if you're going for all damage. I still think that a Dexterous Dual Wielding Weapon Master is a pretty unstoppable force.


I need to refresh my mind on what feats are important for a dual-wielding Jedi ahh! It's been long since I've played the first game. There's two-weapon fighting of ...
by RBitG
Fri May 25, 2007 2:04 am
Forum: Star Wars: KotOR II
Topic: Lightsabers When?
Replies: 3
Views: 1262

I can reccomend Nar Shaddar if you want your lightsaber to be built quickly, but not everybody likes to start with that. Certainly Dantooine would be the logical place for someone to start on the first time around.

If you know which quests to do you might be able to assemble your lightsaber there ...
by RBitG
Thu May 24, 2007 5:25 pm
Forum: Star Wars: The Old Republic
Topic: The Smaller Touches
Replies: 201
Views: 15540

The idea is for people who want to use non-force user classes, just for a challenge, after playing the game through a few time.
by RBitG
Thu May 24, 2007 6:38 am
Forum: Star Wars: The Old Republic
Topic: KOTOR III Rumor News Thread, Part Two
Replies: 276
Views: 94523

Or make official announcements from time to time. ;) Yeah, good point, though. People will soon forget that this game ever existed if nothing new is reported prior to it's announcement. I think it depends at the same time. As an example, Nintendo didn't release much information about their Wii ...
by RBitG
Thu May 24, 2007 3:00 am
Forum: Star Wars: The Old Republic
Topic: KOTOR III Rumor News Thread, Part Two
Replies: 276
Views: 94523

idk if its real or not but it looks convincing to me notice the background detail hmmm idk........


http://www.gwiezdne-wojny.pl/grafika...paz/kotor3.jpg

That could just be a mod. Where did you find it?



If they are keeping this a secret, it's an amazing feat. But don't you think it'd be a ...
by RBitG
Thu May 24, 2007 2:55 am
Forum: Star Wars: KotOR II
Topic: Sentinel/Weapon Master Build?
Replies: 21
Views: 12129

I think dex is a better idea. Drop your strengh right down and get your dex up. Make sure you're wearing a decent robe, or one of those Armoured robes (Can't remember the name right now). Then take Dual Wield and that Feat that allows you to add your Dex bonus to your damage and whatnot. Dexterity ...
by RBitG
Thu May 24, 2007 2:50 am
Forum: Star Wars: The Old Republic
Topic: Ebon Hawk or New Ship. Installation!
Replies: 190
Views: 20077

Space station? Again they wont give you a space station just like they won't give you a fleet to command! Why wold you need one if it was only one char? why not just go from planet to planet? anyway it would be too confusing if you go from one ship with your entire party on one ship then you go a ...
by RBitG
Thu May 24, 2007 2:48 am
Forum: Star Wars: KotOR II
Topic: Turning Good Guys Into Bad Guys (possible spoilers)
Replies: 14
Views: 1525

i dont no i turned handmaiden pure evil i just never took here out of the ebon hawk and got influence by fighting with her so i dont know

Fighting with Brianna and then following the conversation options after that (Making sure you get the LS ones that she likes), will get you an awful lot of ...
by RBitG
Thu May 24, 2007 2:40 am
Forum: Star Wars: The Old Republic
Topic: The Smaller Touches
Replies: 201
Views: 15540

There is this certain grenade mechanic used in Full Spectrum Warrior where you can adjust the distance on how far do you want to throw the grenade. I think this will be much better than targeting a single enemy and throwing it at his/her direction since they tend to move around a lot. At least you ...
by RBitG
Wed Jan 03, 2007 3:29 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Regarding my "party friendly" sorcerer
Replies: 3
Views: 795

I suggest:

Level 1 spells: Magic Missile , Chromatic orb , Protection from Evil (Protects you from summoned demons, and gives bonuses against evil creatures), Protection from Petrification (Works against most Beholder rays, yay!) and Identify .

Level 2 spells: A few of either; Mirror Image ...
by RBitG
Mon Jan 01, 2007 8:13 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: demagorgon...more strategies please
Replies: 3
Views: 852

I think your best strategy is to be the highest level you possibly can before attempting to take on Demogorgon.
This is usually easy enough if you manage to do all of the quests in SOA, but if you're still having too much trouble with him, I suggest trying to advance the TOB storyline further to ...
by RBitG
Mon Jan 01, 2007 7:57 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: A little help and an opinion
Replies: 23
Views: 1853

Do you mean the expansion only? That may be a little trickier to get than the game itself, which i've often seen in packaged boxes with the entire Baldur's Gate series (including the TOB expansion).
If you are looking for TOB on its own I don't think that you'll have very much sucess at all outside ...
by RBitG
Sun Nov 26, 2006 2:18 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Is IMOEN necessary for the plot ..?
Replies: 25
Views: 2118

My advice is to drop Imoen, I find her to be an average character at best. Athough doing the terrible deed can be painful.
by RBitG
Sun Nov 26, 2006 2:17 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Baldur's Gate: Conciencious Decisions
Replies: 11
Views: 880

Now, I'm sure that all of us know our share of bugs in this game and so forth. Some of them are worse than others and some of them so secretive and so tricky to perform that almost no one knows of them and thus have never been fixed.

Would you use those bugged spells and items? I'm curious as to ...
by RBitG
Sun Nov 26, 2006 2:10 pm
Forum: Baldur's Gate
Topic: Secret of Bone Hill
Replies: 2
Views: 1109

I can't say i've heard of this mod, either for BG or PnP. Would you care to tell me about it?
by RBitG
Sun Sep 10, 2006 11:07 pm
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162353

If you think doing this makes the game too easy then add more enemies, just realize that a Jedi Master should never fall to your average foot soldier.

I am in agreement with DesR85's statement in that the AI just needs improvement in this case, although as it stands, K2's AI wasn't all too bad ...
by RBitG
Sat Aug 26, 2006 7:23 pm
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162353

I mean that no matter how alive a droid is its still programmed to act in certain ways. HK with a different processor became different. R2 went off to find Obi without any reason knowledge to do so.

Sentients is more then just being able to think without being told how to think. It is being able ...
by RBitG
Sat Aug 26, 2006 2:16 am
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162353


Droids with Lightsabers?
Where do I start? Well the primary reason that droids can't use swords or lightsabers is because they lack the sentient reflexes. A droid can't use a sword because it can't think on that level. Droids are by design programmed, even in Star Wars they aren't sentient ...