Search found 54 matches
- Wed Feb 13, 2008 10:01 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: I've broken my cat
- Replies: 11
- Views: 1591
- Tue Feb 12, 2008 11:25 am
- Forum: Icewind Dale II
- Topic: A good ranger build?
- Replies: 23
- Views: 27264
- Tue Feb 12, 2008 5:56 am
- Forum: Icewind Dale II
- Topic: A good ranger build?
- Replies: 23
- Views: 27264
- Sat Feb 09, 2008 11:41 pm
- Forum: Icewind Dale II
- Topic: A good ranger build?
- Replies: 23
- Views: 27264
- Fri Feb 08, 2008 11:26 am
- Forum: Icewind Dale II
- Topic: A good ranger build?
- Replies: 23
- Views: 27264
- Fri Mar 30, 2007 4:58 pm
- Forum: Icewind Dale
- Topic: Regarding random chests
- Replies: 4
- Views: 982
- Fri Mar 30, 2007 3:51 pm
- Forum: Icewind Dale II
- Topic: Personalized weapon in Gallway Trading Post
- Replies: 2
- Views: 1012
- Fri Mar 30, 2007 2:06 pm
- Forum: Icewind Dale
- Topic: help with illusionist?
- Replies: 16
- Views: 2313
Your list is not complete. Invisibility, improved invisibility, shadow monsters, demi-shadow monsters and shades are also good illusions spells the abjurer can't cast.
Invisibility? Take a thief. Once you get through the game once, those spells are obsolete. All the shadow monsters have less hp's ...
Invisibility? Take a thief. Once you get through the game once, those spells are obsolete. All the shadow monsters have less hp's ...
- Fri Mar 30, 2007 10:29 am
- Forum: Baldur's Gate
- Topic: Resting in an Inn
- Replies: 28
- Views: 2696
- Fri Mar 30, 2007 10:26 am
- Forum: Icewind Dale
- Topic: help with illusionist?
- Replies: 16
- Views: 2313
- Fri Mar 30, 2007 5:10 am
- Forum: Icewind Dale II
- Topic: Multiplayer online anyone?!!! (Official MP Request Thread)
- Replies: 50
- Views: 17692
There is one reason to play with some of the features from Easy of Use mod on. For example, in the battle arena from the Ice temple, it can be very frustrating in MP, because one player fights in the arena (the best tank most likely) while the other sit a watch hoping he's going to win. Wit EoU you ...
- Fri Mar 30, 2007 5:02 am
- Forum: Icewind Dale
- Topic: locked out by Y
- Replies: 3
- Views: 826
Before the HoW add-on that was a cheesy tactic, to retreat and then rest so that you could kill her.
Just take it slow. Don't charge in her room. Send one person to start the battle, retreat him/her back to the others and then cast on the entrance spells like web, grease, entangle and mass spells ...
Just take it slow. Don't charge in her room. Send one person to start the battle, retreat him/her back to the others and then cast on the entrance spells like web, grease, entangle and mass spells ...
- Thu Mar 29, 2007 11:07 pm
- Forum: Icewind Dale II
- Topic: Multiplayer online anyone?!!! (Official MP Request Thread)
- Replies: 50
- Views: 17692
- Thu Mar 29, 2007 11:05 pm
- Forum: Icewind Dale
- Topic: confused spell
- Replies: 5
- Views: 883
- Thu Mar 29, 2007 4:40 am
- Forum: Icewind Dale
- Topic: help with illusionist?
- Replies: 16
- Views: 2313
No, haste is alteration. Meaning Transmuter spell. Abjuration are defensive spells like globes of invulnerability or some good all around spells like Dispel Magic or Resist Fear.
There is one other good alteration spell, but most players ignore it (or they don't know about how good it is), Shocking ...
There is one other good alteration spell, but most players ignore it (or they don't know about how good it is), Shocking ...
- Wed Mar 28, 2007 11:25 pm
- Forum: Icewind Dale II
- Topic: Multiplayer online anyone?!!! (Official MP Request Thread)
- Replies: 50
- Views: 17692
- Wed Mar 28, 2007 11:23 pm
- Forum: Icewind Dale
- Topic: It's party time....again
- Replies: 7
- Views: 1116
- Wed Mar 28, 2007 11:15 pm
- Forum: Icewind Dale
- Topic: help with illusionist?
- Replies: 16
- Views: 2313
- Wed Mar 28, 2007 6:58 am
- Forum: Icewind Dale
- Topic: fighter2->mage dual?
- Replies: 3
- Views: 986
Then why not take another level as a fighter so that you could put 3 proficency points into bows? For fighter/mage dual class, is usually better to make it at levels above 7. I do it at level 7 or 9 or most likely 13. At level 7 and 13 warriors get a extra 1/2 attack/round.
Dual-classing at level 2 ...
Dual-classing at level 2 ...
- Wed Mar 28, 2007 5:05 am
- Forum: Icewind Dale
- Topic: Gerth won't buy
- Replies: 20
- Views: 2060