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by whengreg
Thu Feb 14, 2008 1:45 am
Forum: Icewind Dale
Topic: High-level Chromatic Orb Wierdness
Replies: 6
Views: 2190

Don't get me wrong, it still takes up half my first-level slots (MM in the other half, used for monsters with good saves), and 1st-level "save-or-sit-there-while-my-summoned-monsters-nibble-on-your-face" spells are always fun. It's just wanting something *more*, you know.

Anyway, off to kill ...
by whengreg
Wed Feb 13, 2008 1:42 pm
Forum: Icewind Dale
Topic: High-level Chromatic Orb Wierdness
Replies: 6
Views: 2190

Didn't think of checking the readme...

Yeah, I can see I have a different definition of "fun" than the developers. ;)
by whengreg
Wed Feb 13, 2008 1:24 am
Forum: Icewind Dale
Topic: High-level Chromatic Orb Wierdness
Replies: 6
Views: 2190

High-level Chromatic Orb Wierdness

My 15th level mage has been using chromatic orbs for a while. According to the spell description, chromatic orb turns into a save-or-die spell at level 12, that paralyzes even if the save succeeds.

The problem is that when I fire off an orb, one of two things happen:
1) The monster saves, neither ...