Don't get me wrong, it still takes up half my first-level slots (MM in the other half, used for monsters with good saves), and 1st-level "save-or-sit-there-while-my-summoned-monsters-nibble-on-your-face" spells are always fun. It's just wanting something *more*, you know.
Anyway, off to kill ...
Search found 3 matches
- Thu Feb 14, 2008 1:45 am
- Forum: Icewind Dale
- Topic: High-level Chromatic Orb Wierdness
- Replies: 6
- Views: 2190
- Wed Feb 13, 2008 1:42 pm
- Forum: Icewind Dale
- Topic: High-level Chromatic Orb Wierdness
- Replies: 6
- Views: 2190
- Wed Feb 13, 2008 1:24 am
- Forum: Icewind Dale
- Topic: High-level Chromatic Orb Wierdness
- Replies: 6
- Views: 2190
High-level Chromatic Orb Wierdness
My 15th level mage has been using chromatic orbs for a while. According to the spell description, chromatic orb turns into a save-or-die spell at level 12, that paralyzes even if the save succeeds.
The problem is that when I fire off an orb, one of two things happen:
1) The monster saves, neither ...
The problem is that when I fire off an orb, one of two things happen:
1) The monster saves, neither ...