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by ZebV
Fri Mar 19, 2010 8:35 am
Forum: Neverwinter Nights 2
Topic: [spoiler]When it is all over[ /spoiler]
Replies: 4
Views: 932

Only equipped. Choose wisely. ;) I'd probably choose *2* rings of regen for a dual-weild kama monk.

Note that at the start of MOTB you'll have no kamas available. (..though it isn't particularly difficult.)

Moderately soon after however you should have access to full crafting, and the damage you ...
by ZebV
Wed Mar 17, 2010 12:48 pm
Forum: Neverwinter Nights 2
Topic: [spoiler]When it is all over[ /spoiler]
Replies: 4
Views: 932

You'll need to specifically export your character.. usually after finishing off the "clones".

Only items that you *wear* will be available in MOTB (..not weapons). The crafting system changes in MOTB (..see thievesguild.net). All other gold/items go "bye, bye".

It probably isn't worth replay to ...
by ZebV
Wed Mar 17, 2010 10:47 am
Forum: Neverwinter Nights 2
Topic: tholapsyx red dragon (SPOILER)
Replies: 9
Views: 19275

Some tips (Spoliers)

Some of this may be obvious, but bears repeating.

Don't waste time or spell slots on spells that cause fire damage - they won't work. Assume that any saves that the dragon can make, it will make; so the instant death and Bigby-type spells won't do any good. Swap out weapons ...
by ZebV
Wed Mar 17, 2010 10:16 am
Forum: Neverwinter Nights 2
Topic: [spoiler]When it is all over[ /spoiler]
Replies: 4
Views: 932

[spoiler]When it is all over[ /spoiler]

Finished the game, but - in retrospect - am unhappy with some crafting and feat selection choices that I made.

I am a multi-classed Monk character, and began with an eye towards an unarmed combat build, but prefer dual kama now that I can craft some pretty wicked kamas. I can jump back to an ...