When you (re)play a game with spoken dialogue, do you let it play out each time?
I tend to listen to it the first time around, but I'm more prone to skipping it afterwards, unless it's a quest/option/path I didn't do before. (By skipping I mean reading it, but not listen.)
Spoken dialogue
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
Twice to three times max, depending on how huge the game is, just so I'm clear about what was said and all.
But for normal non-important comments like "I saw a mudcrab the other day, filthy creatures!" I usually tend to ignore it.
But for normal non-important comments like "I saw a mudcrab the other day, filthy creatures!" I usually tend to ignore it.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
- Crenshinibon
- Posts: 2665
- Joined: Wed Mar 22, 2006 5:35 pm
- Contact:
I skip dialogue only if I forgot to save after playing the game further than the last save. In the case of a number of Bioware's games, the characters give long-winded pointless lectures that hearing/reading them again gets tiresome, so I'm willing to skip them (Gee... how people consider that fantastic amazes me sometimes
). 
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
That depends solely on the dialogue and the specific scene, and if I think it is good or not.
Some is skipped - others aren't.
But generally - the more time I play through a game, the less likely I am to continue to listen/read dialogue - so it doesn't matter much whether it is spoken or written in that aspect.
Some is skipped - others aren't.
But generally - the more time I play through a game, the less likely I am to continue to listen/read dialogue - so it doesn't matter much whether it is spoken or written in that aspect.
Insert signature here.
When I first played Jade Empire, I found the dialogue in some cases to be so completely nonsensical that I had no problem fast forwarding it. I'm referring mainly to the talks your character has with that female water.. spirit, or some such. For being so damn near to the end of her strength, she sure babbled a lot.
So yes, if there are serious problems with the dialogue I have no qualms about skipping through it.
So yes, if there are serious problems with the dialogue I have no qualms about skipping through it.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
Hehe, I was thinking about KotOR. Some of the aliens seem to talk a lot longer than the response let you think.DesR85 wrote:I skip dialogue only if I forgot to save after playing the game further than the last save. In the case of a number of Bioware's games, the characters give long-winded pointless lectures that hearing/reading them again gets tiresome, so I'm willing to skip them (Gee... how people consider that fantastic amazes me sometimes).
![]()
Tricky, I agree on the Waterdragon dialogue.
That and a few other characters in the game, including those that speak English.GawainBS wrote:Hehe, I was thinking about KotOR. Some of the aliens seem to talk a lot longer than the response let you think.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price