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OK, I keep getting my butt handed to me by Hive Thugs

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Klorox
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OK, I keep getting my butt handed to me by Hive Thugs

Post by Klorox »

I'm thinking about restarting (I know I'm still at the very early stages of this game). I know this is more of a thinking man's game, which I'm totally into, but I'm also getting very frustrated in these early stages.

I still want to go for a mage-type build with my Nameless One. It seems to fit best. I'm thinking of the following build:

Starting with an 18 WIS, a decent (maybe 12 or 13) INT (since I do want to go for Mage eventually), and a pretty high (14+) STR and CON. I'd take my first 9 levels as a Fighter, then probably go to 10 or 11 as a Mage, and then go for 12 or 13 as a Fighter (whenever that extra bonus sinks in), and the rest as Mage.

From what I understand, if I go to ***** in Dagger, that still applies when I'm a Mage (which will be for most of the game). I'd be missing out on things like the Mage super tattoo, and the INT bonus, but I'd also be able to take advantage of that 19 STR bonus, without having to advance through the exceptional STR ranks, extra attacks per round (and the aforementioned GM in Dagger). Basically, I want to know if that can make up for the bonuses I'd be missing out on with the bonuses from achieving levels 7 and 12 (or 13?) as a Mage.

Thoughts, comments, and ideas are all appreciated!
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

Baruk Khazad! Khazad ai-mênu!
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Qwinn
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Post by Qwinn »

Answered you over at Boards o' Magick, klorox :)

Qwinn
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Crenshinibon
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Post by Crenshinibon »

As long as you have a high constitution, and by high I mean twenties, you can literally stand there, with no fighting ability, and yawn death in the face as your regeneration rate is ridiculous. You can probably get off by having tattoos that add to Wisdom or other stats instead of putting actual points in them.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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Klorox
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Post by Klorox »

Crenshinibon wrote:As long as you have a high constitution, and by high I mean twenties, you can literally stand there, with no fighting ability, and yawn death in the face as your regeneration rate is ridiculous. You can probably get off by having tattoos that add to Wisdom or other stats instead of putting actual points in them.
Maybe starting with an 18 there is the way to go then.
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

Baruk Khazad! Khazad ai-mênu!
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Crenshinibon
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Post by Crenshinibon »

It's up to you really, but that's the way I go.

With tattoos, I have at least 16 Wisdom.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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Nightmare
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Post by Nightmare »

I usually only start with increased WIS, INT, and CHA and leave the all the physical attributes at 9 or 10 for a while.

The best way to survive battles is Morte. He's a ridiculous damage soak, and in the beginning, does much more damage than you can.
If nothing we do matters, then all that matters is what we do.
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Frattscendent1
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Post by Frattscendent1 »

*** is quite enough, or else it will take longer certainly to become more powerful.
KaaSan! -Kadaj
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